P4Z Posted August 12, 2016 Share Posted August 12, 2016 (edited) First off, while I'm playing survival mode with various mods (only a paint mod for robots), the game behaved in the exact same way on a separate vanilla non-survival save.At the robot workbench, when modifying/upgrading a robot the workbench will select an entirely different part than the one I wanted.It will even come up with "Make Leg Left Hydraulic Frame?" dialog that the parts.When I press enter/e or left click to accept it will build something random like a serrated, actuated, voltaic, etc. and then the parts are consumed.This will repeat if I try again, creating that same incorrect part while the correct one is selected, until I leave the workbench or reload the save/game.Alternatively, I will get a CTD.It also will show mods that I have the parts and perk requirements for, but disallow me from creating them. I will attach a picture as an example.I had the requirements for the one side, but the other is inexplicably grayed out.http://i.imgur.com/MyIuW9A.jpg It's a very frequent issue. I have to save at least and reload seven times while creating a robot from start to finish.It's at the point where I am having to place a bed next to the workbench to save after every limb.Search engines haven't helpful, all I'm getting is the XP crafting exploit, unrelated things like that even when searching for exact phrases so I've turned to you guys. Has anyone else found a solution to these bugs?Is anyone else experiencing them?Thanks in advance.Has anyone else found a solution to these bugs?Is anyone else experiencing them?Thanks in advance. Edited August 12, 2016 by P4Z Link to comment Share on other sites More sharing options...
JimmyRJump Posted August 13, 2016 Share Posted August 13, 2016 In my (limited) experience, things like these can happen when having tinkered a touch too much with the game, mod-wise. Deactvating mods or uninstalling them in a play-through is never advised. Usually, nothing goes wrong when doing so, but a lot of the time "residue" of used mods gets left behind, or paths to textures/meshes/whatnot that have been altered by mods get reverted to something entirely different after you stopped using certain mods. In the end, you wind-up with a mish-mash of ingredients somehow, resulting in funny outcomes. Not saying that this is the case here, just that it's a possibility. Personally, I've made a back-up of every updated, clean install (without any mods, just the DLC) and tend to re-apply that back-up when wanting to start a new run-through of the game. So far, haven't had too much trouble with NMM and installed mods after overwriting my data file with the clean one... Link to comment Share on other sites More sharing options...
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