eruditeCaptain Posted August 15, 2016 Share Posted August 15, 2016 Maybe not a gun or a sword that he swings around, but something like claws that you can equip to him, or something like that. Basically, and item you can have Dogmeat equip that increases how much damage he deals in combat, because right now, it feels as thought he can two-shot a raider in the early game, but in the mid to late game, he basically does nothing but hold people still so as I can shoot them....And waste my stimpaks when he goes down every fight. Link to comment Share on other sites More sharing options...
Wunderbot Posted August 15, 2016 Share Posted August 15, 2016 Not entirely what you asked for, but if you don't mind replacing him, this mod makes him a much stronger and badass robotdog:http://www.nexusmods.com/fallout4/mods/11774/? Link to comment Share on other sites More sharing options...
snapper69 Posted August 15, 2016 Share Posted August 15, 2016 Or, Dogmeat as a human female. Uses weapons and armour. Link to comment Share on other sites More sharing options...
gunmob Posted February 23, 2021 Share Posted February 23, 2021 wouldnt it be cool to have like a minigun taped to his back? Link to comment Share on other sites More sharing options...
dumxLeKaktus Posted May 7, 2021 Share Posted May 7, 2021 Like...that?https://images.app.goo.gl/9p611Fk9Zt7cH7eG9 Link to comment Share on other sites More sharing options...
HeyYou Posted May 7, 2021 Share Posted May 7, 2021 wouldnt it be cool to have like a minigun taped to his back?I was thinkin' one of the fire and forget missile launchers. :D Though, given companions penchant for tossing grenades and such, and killing the player..... maybe not such a good idea after all. :D Link to comment Share on other sites More sharing options...
YouDoNotKnowMyName Posted May 7, 2021 Share Posted May 7, 2021 Would be nice if he could "block doorways" during combat to prevent enemies from reaching the player. ;-) Something like that would be possible but somebody would have to place a marker in EVERY SINGLE DOORWAY IN THE GAME.Then a script would check if Dogmeat is in combat and if he is, he would walk / run to the nearest dooorway-marker. That would of course need patches for every mod that adds new buildings, worldspaces, ... Link to comment Share on other sites More sharing options...
HeyYou Posted May 8, 2021 Share Posted May 8, 2021 Would be nice if he could "block doorways" during combat to prevent enemies from reaching the player. ;-) Something like that would be possible but somebody would have to place a marker in EVERY SINGLE DOORWAY IN THE GAME.Then a script would check if Dogmeat is in combat and if he is, he would walk / run to the nearest dooorway-marker. That would of course need patches for every mod that adds new buildings, worldspaces, ...Think it would be easier to be able to command dogmeat to block a specific doorway? Link to comment Share on other sites More sharing options...
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