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Graphical issue with distant trees


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http://imgur.com/nBpTRNj

 

Hello. I have this kind of issue with distant trees. I've recently been installing, uninstalling and reinstalling various weather, graphical and lighting mods to try to get the interior lighting as I want.

This issue with trees did not exist before. I do not know which mod causes it, but perhaps it might be common "bug".

 

 


1. Skyrim.esm
2. Update.esm
3. Dawnguard.esm
4. HearthFires.esm
5. Dragonborn.esm
6. Unofficial Skyrim Legendary Edition Patch.esp
7. Lanterns Of Skyrim - All In One - Main.esm
8. ETaC - RESOURCES.esm
9. Campfire.esm
10. a daymoyl.esm
11. b ClimatesOfTamriel.esm
12. c HighResTexturePack.esp
13. d HighResTexturePack.esp
14. e HighResTexturePack.esp
15. f dD - Realistic Ragdoll Force - Realistic.esp
16. RaceMenu.esp
17. RaceMenuPlugin.esp
18. FNIS.esp
19. SkyUI.esp
20. RealisticHumanoidMovementSpeed.esp
21. WalkandRunPlus-RunBackwardSpeedAdjust.esp
22. Brawl Bugs CE.esp
23. The Dance of Death - Ultimate Edition.esp
24. DW Enemies and Wanderers.esp
25. a SMIM-DungeonsCliffsIceSkirts.esp
26. b dD - Enhanced Blood Main.esp
27. c dD-Dragonborn-Dawnguard-EBT Patch.esp
28. d Hothtrooper_Armor_Ecksstra.esp
29. e EnhancedLightsandFX.esp
30. f ETaC - Complete.esp
31. ELFX - Exteriors.esp
32. immersive roads.esp
33. ELE_S_Lite.esp
34. EnhancedWetnessandPuddles.esp
35. Prometheus_No_snow_Under_the_roof.esp
36. Hothtrooper_ArmorCompilation.esp
37. Guard Dialogue Overhaul.esp
38. Weapons & Armor Fixes_Remade.esp
39. Clothing & Clutter Fixes.esp
40. Complete Crafting Overhaul_Remade.esp
41. a WARZONES - Civil Unrest.esp
42. b SkyFalls + SkyMills + DG + DB.esp
43. c RealisticWaterTwo.esp
44. d HDTPhysicsWeaponSling.esp
45. Weapons & Armor_TrueWeaponsLvlLists.esp
46. Skyrim Immersive Creatures.esp
47. Immersive Orc Strongholds.esp
48. Immersive Weapons.esp
49. DW Commoners.esp
50. Immersive Interiors.esp
51. SoS - The Wilds.esp
52. SoS - Civilization.esp
53. SDO Full-LOD - The Morthal Swamp Light.esp
54. a Skyrim Immersive Creatures - DLC.esp
55. b Further Dark Dungeons for ENB.esp
56. c Vividian - Extended Weathers - CoT.esp
57. ELFX - Weathers.esp
58. d Immersive Whiterun.esp
59. e Immersive Solstheim.esp
60. f RealisticWaterTwo - Legendary.esp
61. Cloaks.esp
62. DeadlyMutilation.esp
63. Northborn Fur Hoods.esp
64. LovelyHairstylesCE.esp
65. TheEyesOfBeauty.esp
66. HarvestOverhaul.esp
67. Headbomb's Better Sorting - Miscellaneous.esp
68. HarvestOverhaulCreatures.esp
69. SMIM-DragonbornTernFix.esp
70. Convenient Horses.esp
71. a Character Creation Overhaul.esp
72. b CCO - Diverse Races And Genders.esp
73. c CCO - Dynamic Skill Progression.esp
74. d CCO - Oblivion Carry Weights.esp
75. e Smoking Candles.esp
76. f nordicrangerarmor.esp
77. MinimalHUD.esp
78. BDYEB.esp
79. Headtracking.esp
80. Headbomb's Better Sorting - Potions (Weightless).esp
81. ACE Enchanting.esp
82. UFO - Ultimate Follower Overhaul.esp
83. WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
84. ACE Archery.esp
85. Frostfall.esp
86. fallentreebridges.esp
87. a RealisticWaterTwo - Waves.esp
88. b Immersive Patrols II.esp
89. c ETaC - Dragon Bridge South.esp
90. d SDO Full-LOD - Whiterun Trundra Creeks.esp
91. e Increased Arrow Damage - Better Sorting.esp
92. f Path of Shadows.esp
93. AnIdealSkyforge.esp
94. Dr_Bandolier.esp
95. CinematicFireFX.esp
96. Provincial Courier Service.esp
97. CCO - Permanent Birthsigns.esp
98. Spells Cast Light.esp
99. FNISspells.esp
100. Duel - Combat Realism.esp
101. ACE Melee.esp
102. ACE Smithing.esp
103. a RealisticWaterTwo - Dragonborn.esp
104. b daymoyl_DawnguardAddon.esp
105. c ACE Armor.esp
106. d ACE Speech.esp
107. e RealisticWaterTwo - Waves - Dawnguard.esp
108. f RealisticWaterTwo - Dawnguard.esp
109. Binocular Vision Game Settings .esp
110. Equipping Overhaul.esp
111. Ish's Souls to Perks.esp
112. ACE Synergy.esp
113. ACE BYOG.esp
114. ACE Magic.esp
115. ACE Realistic Fighting.esp
116. Improved Combat Sounds v..esp
117. Locational Damage.esp
118. xSneakDamage.esp
119. a XPMSE.esp
120. b Dual Sheath Redux.esp
121. c Vividian - Weather Patch Vanilla.esp
122. d GreenWaterFix_vwithDawnguard.esp
123. e WetandCold.esp
124. f WetandCold - Ashes.esp
125. RevampedExteriorFog.esp
126. ENB Snow FX.esp
127. SoS - The Wilds-PatchCoT.esp
128. Realistic crime report radius.esp
129. Headbomb's Better Sorting - Ammo.esp
130. Headbomb's Better Sorting - Books.esp
131. Headbomb's Better Sorting - Food (Weightless).esp
132. Headbomb's Better Sorting - Ingredients.esp
133. Headbomb's Better Sorting - Soul Gems (Ranked).esp
134. Headbomb's Better Sorting - Spells.esp
135. a AzarHairPonyTail - Havok.esp
136. b Footprints.esp
137. c dynamic fires.esp
138. d SMIM-FarmhouseFlickeringFix.esp
139. e BrighterTorchesBiggerMagelight.esp
140. f ClimatesOfTamriel-Dawnguard-Patch.esp
141. ClimatesOfTamriel-Dragonborn-Patch.esp
142. ExpandedSnowSystems-CoT.esp
143. TrueStorms.esp
144. TrueStorms-ClimatesOfTamriel.esp
145. Supreme Storms - Cot Version.esp
146. Vividian - Weather Patch CoT - ESS + SS.esp
147. SoS - Civilization-PatchCoT.esp
148. Vividian - Lanterns of Skyrim Preset.esp
149. Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
150. ELE_DG_Lite.esp
151. a ELE_HF_Lite.esp
152. b ELE_DB_Lite.esp
153. c MintyLightningMod_COT_Patch.esp
154. d TrueStorms-SupremeStorms-CoT.esp
155. e iHUD.esp
156. f Chesko_WearableLantern.esp
157. a Alternate Start - Live Another Life.esp
158. a da_alternate_start_extension.esp
159. a Bashed Patch, .esp
160. a Dual Sheath Redux Patch.esp

 

 

I should add that there are quite a bit of texture popping when approaching things, like ornaments on certain houses, treex, rock formations, etc.

 

Any remedy to this, or perhaps mods that could improve the drawing distance would be appreciated.

I tried one (can't remember name) but it made the distant trees cut in half and blocky.

 

Thank you for any help you might provide.

Edited by Guest
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It seems a LOD related problem the tree LOD is too bright (your trees LOD is different from the texture of the actual trees is more brighter) u could try using DynDOLOD to generate the right LOD watch the video from Gamer Poets if u don't know the mod. Your load order is a little bit off follow this guide: https://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires to first sort the mods in categories and then use TES5Edit to find conflicts and move the mods in the right places (or try using LOOT and then check with TES5Edit).

Edited by Project579
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It seems a LOD related problem the tree LOD is too bright (your trees LOD is different from the texture of the actual trees is more brighter) u could try using DynDOLOD to generate the right LOD watch the video from Gamer Poets if u don't know the mod. Your load order is a little bit off follow this guide: https://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires to first sort the mods in categories and then use TES5Edit to find conflicts and move the mods in the right places (or try using LOOT and then check with TES5Edit).

 

Yep. DynDOLOD is probably the best solution.

 

Be sure to run TexGen as well as the worlds output. If you follow GamerPoets video you should have no issues.

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Thank you all for good responses. I'm actually aware of DynDOLOD, but the installion procress seemed quite daunting. I'll see if I can make it installed and how it works. Thanks though.

My game averages at 30-40 fps range atm, and I'd rather not have any other major resource hogs if I can avoid it. (I've been wondering if I should get rid of ENB, as its pretty much the only item that causes performance drop, as in, I can run 2-4k textures without enb and still have 60 fps, but as soon as I enable ENB, 20-30 fps hit).

 

Alternatively, I might just wait for the free Special Edition..

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U can fix your problem by modifying the gamma on tho LOD of the trees i do not know how to do it but i know that it is possible to fix without any performance impact. I think Gamer Poets has a video on how to do it.

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I just remembered about TES5LODgen you can use it to fix your LOD is more performance friendly and easier to use than DynDOLOD but it doesn't look as good it's still an improvement compared to the Vanilla LODs and will probably fix your tree problems.

Edited by Project579
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