SamFisher338 Posted September 3, 2016 Share Posted September 3, 2016 Nifskope itself has an export as OBJ function, it's quicker than using Outfit Studio. And for using Outfit Studio to export a non outfit nif, such as a weapon, you should select your BSSubIndexTriShape, delete its children, and copy/paste branch it into a working nif of something similar. Then right click it and Block -> Convert -> Bethesda -> BSTriShape. Check out MikeMoore's tutorials, they're great if you use Blender http://www.nexusmods.com/fallout4/mods/10763/? Link to comment Share on other sites More sharing options...
mkborgelt13 Posted September 3, 2016 Share Posted September 3, 2016 (edited) Nifskope itself has an export as OBJ function, it's quicker than using Outfit Studio. And for using Outfit Studio to export a non outfit nif, such as a weapon, you should select your BSSubIndexTriShape, delete its children, and copy/paste branch it into a working nif of something similar. Then right click it and Block -> Convert -> Bethesda -> BSTriShape. Check out MikeMoore's tutorials, they're great if you use Blender http://www.nexusmods.com/fallout4/mods/10763/? Thanks, I'll try these methods. Edit: Thanks, that did the trick! Edited September 3, 2016 by mkborgelt13 Link to comment Share on other sites More sharing options...
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