Luka25565 Posted September 5, 2016 Author Share Posted September 5, 2016 I dont have the lines and for aome reason skss.ini memory lines arent working. I made a post a cupple of moths ago. Darstayler tryed helping me but it didnt work so thats way i had ssme Link to comment Share on other sites More sharing options...
Project579 Posted September 5, 2016 Share Posted September 5, 2016 Try removing both ssme and skse stuff and only use CrashFixes UseOSAllocoators=1 Link to comment Share on other sites More sharing options...
Luka25565 Posted September 5, 2016 Author Share Posted September 5, 2016 Ok im sure i have removed all of that but can you please send me your skyrim.ini mine is missing some stuff Link to comment Share on other sites More sharing options...
Luka25565 Posted September 5, 2016 Author Share Posted September 5, 2016 Ok im sure i have removed all of that but can you please send me your skyrim.ini mine is missing some stuff Link to comment Share on other sites More sharing options...
Luka25565 Posted September 5, 2016 Author Share Posted September 5, 2016 Ups i was on a phone and it posted twice Link to comment Share on other sites More sharing options...
Project579 Posted September 5, 2016 Share Posted September 5, 2016 (edited) Here is my Skyrim.ini: ********[General]sLanguage=ENGLISHuGridsToLoad=5 ; <--- change to what you desire. use only odd numbers. highly recommended: Stable uGridsToLoad Mod (SKSE Plugin).uExterior Cell Buffer=36bPreemptivelyUnloadCells=0bUseHardDriveCache=0bRunHighLevelProcess=1bMultiThreadMovement=1bUseThreadedParticleSystem=1bUseThreadedBlood=1bUseThreadedMorpher=1bUseThreadedTempEffects=1bUseThreadedTextures=1bUseThreadedMeshes=1bUseThreadedLOD=1bUseThreadedAI=1bSelectivePurgeUnusedOnFastTravel=1uStaticNeverFade=1iPostProcessMillisecondsLoadingQueuedPriority=5fFlickeringLightDistance=8192 ; <--- helps prevent lighting pop-in.------[backgroundLoad]bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1bUseMultiThreadedTrees=1bUseBackgroundFileLoader=1------[Display]fDefaultWorldFOV=80 ; <--- 75 (Standard) and for 16:10, 80 and higher for 16:9 monitors. higher FOV - performance impact.fDefault1stPersonFOV=80fSunShadowUpdateTime=0.25 ; <--- Transition time of sun-shadow movementfSunUpdateThreshold=1.5 ; <--- Time between sun-shadow movementfShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=0 ; <--- Set to 1 if you don't use ENB.fDecalLifetime=256.5000iAdapter=0 ; <--- for smoothed camera movement, 0 fixes some mouse lags.iPresentInterval=1 ; <--- must be set to 1 or enb's vsync will not work.bShadowsOnGrass=1------[Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0------[Grass]iGrassCellRadius=2bAllowCreateGrass=1bAllowLoadGrass=0bGrassPointLighting=1b30GrassVS=0iMaxGrassTypesPerTexure=15 ; <--- set it to 3 if you're not using SFO or other textures. unique grasses users set it to 8. for Tamriel Reloaded Grass - Plants set it to 15.iMinGrassSize=60 ; <--- lower values - denser Grass but greater impact on performance, Grass on Steroids user set it to 75 for best look, 120 for best performance.------[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsabInvalidateOlderFiles=0SInvalidationFile=ArchiveInvalidation.txt------[Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0f1PArrowTiltUpAngle=0.7f3PArrowTiltUpAngle=0.7f1PBoltTiltUpAngle=0.7f3PBoltTiltUpAngle=0.7------[Actor]fVisibleNavmeshMoveDist=12288.0000 ; <--- allows arrow to hit objects as far as the appear to fly.------[Papyrus]fUpdateBudgetMS=1.4 ; <--- script-heavy setup and your scripts start to perform badly? increase to 1.6 (then 2.0 at max).fExtraTaskletBudgetMS=1.2fPostLoadUpdateTimeMS=2000.0iMinMemoryPageSize=128iMaxMemoryPageSize=512iMaxAllocatedMemoryBytes=76800bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0bEnableProfiling=0------[Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=1bReflectLODTrees=1------[Trees]bForceFullDetail=1------[TerrainManager]bKeepLowDetailTerrain=0------[Controls]bMouseAcceleration=0------[saveGame]bAllowProfileTransfer=1bUseSaveGameHistory=1------[Decals]bDecalMultithreaded=1bForceAllDecals=1------[interface]bShowTutorials=0fBookOpenTime=500.0000------[MapMenu]sMapCloudNIF=0bWorldMapNoSkyDepthBlur=1fWorldMapNearDepthBlurScale=0fWorldMapDepthBlurScale=0fWorldMapMaximumDepthBlur=0fMapWorldYawRange=3600.0000fMapWorldMaxHeight=130000.0000fMapWorldMinHeight=5000.0000-----[Animation]bMultiThreadBoneUpdate=1-----[Threads]iNumHWThreads=8iHWThread6=6iHWThread5=6iHWThread4=6iHWThread3=4iHWThread2=4iHWThread1=4iAIThread2HWThread=5iAIThread1HWThread=3iRenderingThread2HWThread=1iRenderingThread1HWThread=0 And my SkyrimPrefs.ini: ********[General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0fDefaultFOV=80 ; <--- 75 (Standard) and for 16:10, 80 and higher for 16:9 monitors. higher FOV - performance impact.bUseThreadedParticleSystem=1bUseThreadedBlood=1bUseThreadedMorpher=1bUseThreadedTempEffects=1bUseThreadedTextures=1bUseThreadedMeshes=1bUseThreadedLOD=1bUseThreadedAI=1bUseThreadedMorpher=1------[backgroundLoad]bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1bUseMultiThreadedTrees=1------[imagespace]bDoDepthOfField=1iRadialBlurLevel=0------[Display]iBlurDeferredShadowMask=5fInteriorShadowDistance=3500.0000fShadowDistance=4000.0000iShadowMapResolutionSecondary=4096iShadowMapResolutionPrimary=4096iShadowSplitCount=2iMaxAnisotropy=0fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000iTexMipMapMinimum=4iTexMipMapSkip=0fGamma=1.2400iShadowFilter=4fDecalLOD2=1500.0000fDecalLOD1=1000.0000fDecalLODFadeEnd=0.2100fDecalLODFadeStart=0.3100iActorShadowCountInt=6iActorShadowCountExt=6fSpecularLODStartFade=1000.0000fShadowLODStartFade=200.0000fLightLODStartFade=2500.0000bTransparencyMultisampling=0iWaterMultiSamples=0iMultiSample=0iShadowMode=4bTreesReceiveShadows=1bDrawLandShadows=1bDrawShadows=1bDeferredShadows=1bFull Screen=0iSize H=1080iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=12000.0000fMeshLODLevel1FadeDist=16896.0000fTreesMidLODSwitchDist=8192.0000bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=250iMaxDecalsPerFrame=800sD3DDevice="NVIDIA GeForce GTX 980 Ti" ;<-- change to your card.bFXAAEnabled=0iShadowMapResolution=4096fShadowBiasScale=0.4500iShadowMaskQuarter=4bFloatPointRenderTarget=1iScreenShotIndex=0iAdapter=0iPresentInterval=0 ; <--- must be set to 1 or enb's vsync will not work.bShadowsOnGrass=1------[Grass]b30GrassVS=0fGrassStartFadeDistance=9000.0000fGrassMaxStartFadeDistance=9000.0000fGrassMinStartFadeDistance=400.0000------[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=0bSaveOnTravel=0bSaveOnWait=0bSaveOnRest=0fSkyCellRefFadeDistance=150000.0000------[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2------[interface]bDialogueSubtitles=1bGeneralSubtitles=1fMouseCursorSpeed=1.0000bShowCompass=1------[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0500bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=0 ; <--- disable mouse acceleration.bUseKinect=0------[Particles]iMaxDesired=10000------[saveGame]fAutosaveEveryXMins=60.0000------[AudioMenu]fAudioMasterVolume=1.0000fVal7=0.7000uID7=3541571328fVal6=1.0000uID6=3954fVal5=1.0000uID5=3406190705fVal4=1.0000uID4=3405776989fVal3=0.6500uID3=94881fVal2=0.2500uID2=466532fVal1=1.0000uID1=554685fVal0=0.6000uID0=1007612------[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000------[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel1Distance=70000.0000fBlockLevel0Distance=35000.0000fSplitDistanceMult=1.5000bShowLODInEditor=0------[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000bUseThreadedMeshes=1------[Trees]bUseMultiThreadedTrees=1bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=200------[Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=60bDecalsOnSkinnedGeometry=1bDecalMultithreaded=1------[LOD]fLODFadeOutMultObjects=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultActors=15.0000fLODFadeOutMultSkyCell=1.0000------[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3------[blurShader]bUseBlurShader=1------[blurShaderHDR]bDoHighDynamicRange=1------[Water]iWaterReflectHeight=2048iWaterReflectWidth=2048bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1 Edited September 5, 2016 by Project579 Link to comment Share on other sites More sharing options...
Luka25565 Posted September 5, 2016 Author Share Posted September 5, 2016 (edited) Ok thanks i am missing some of this parts. I gonna copy and paste it in my inis. Edited September 5, 2016 by Luka25565 Link to comment Share on other sites More sharing options...
Luka25565 Posted September 5, 2016 Author Share Posted September 5, 2016 (edited) hmmmm look at this [Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsabInvalidateOlderFiles=0SInvalidationFile=ArchiveInvalidation.txt i dont think i need this EDIT: its okay i thought its something else iPresentInterval=0 ; <--- must be set to 1 or enb's vsync will not work.well why havent you se it to one? Edited September 5, 2016 by Luka25565 Link to comment Share on other sites More sharing options...
Project579 Posted September 5, 2016 Share Posted September 5, 2016 i don't want v-sync Link to comment Share on other sites More sharing options...
Luka25565 Posted September 5, 2016 Author Share Posted September 5, 2016 ok? you know it f*#@s up stuff in the game Link to comment Share on other sites More sharing options...
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