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can't seem to get crash fixes working


Luka25565

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I dont have the lines and for aome reason skss.ini memory lines arent working. I made a post a cupple of moths ago. Darstayler tryed helping me but it didnt work so thats way i had ssme
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Here is my Skyrim.ini:

 

********

[General]
sLanguage=ENGLISH
uGridsToLoad=5 ; <--- change to what you desire. use only odd numbers. highly recommended: Stable uGridsToLoad Mod (SKSE Plugin).
uExterior Cell Buffer=36
bPreemptivelyUnloadCells=0
bUseHardDriveCache=0
bRunHighLevelProcess=1
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bSelectivePurgeUnusedOnFastTravel=1
uStaticNeverFade=1
iPostProcessMillisecondsLoadingQueuedPriority=5
fFlickeringLightDistance=8192 ; <--- helps prevent lighting pop-in.
------
[backgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
------
[Display]
fDefaultWorldFOV=80 ; <--- 75 (Standard) and for 16:10, 80 and higher for 16:9 monitors. higher FOV - performance impact.
fDefault1stPersonFOV=80
fSunShadowUpdateTime=0.25 ; <--- Transition time of sun-shadow movement
fSunUpdateThreshold=1.5 ; <--- Time between sun-shadow movement
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=0 ; <--- Set to 1 if you don't use ENB.
fDecalLifetime=256.5000
iAdapter=0 ; <--- for smoothed camera movement, 0 fixes some mouse lags.
iPresentInterval=1 ; <--- must be set to 1 or enb's vsync will not work.
bShadowsOnGrass=1
------
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
------
[Grass]
iGrassCellRadius=2
bAllowCreateGrass=1
bAllowLoadGrass=0
bGrassPointLighting=1
b30GrassVS=0
iMaxGrassTypesPerTexure=15 ; <--- set it to 3 if you're not using SFO or other textures. unique grasses users set it to 8. for Tamriel Reloaded Grass - Plants set it to 15.
iMinGrassSize=60 ; <--- lower values - denser Grass but greater impact on performance, Grass on Steroids user set it to 75 for best look, 120 for best performance.
------
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
bInvalidateOlderFiles=0
SInvalidationFile=ArchiveInvalidation.txt
------
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
------
[Actor]
fVisibleNavmeshMoveDist=12288.0000 ; <--- allows arrow to hit objects as far as the appear to fly.
------
[Papyrus]
fUpdateBudgetMS=1.4 ; <--- script-heavy setup and your scripts start to perform badly? increase to 1.6 (then 2.0 at max).
fExtraTaskletBudgetMS=1.2
fPostLoadUpdateTimeMS=2000.0
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=76800
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
bEnableProfiling=0
------
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
------
[Trees]
bForceFullDetail=1
------
[TerrainManager]
bKeepLowDetailTerrain=0
------
[Controls]
bMouseAcceleration=0
------
[saveGame]
bAllowProfileTransfer=1
bUseSaveGameHistory=1
------
[Decals]
bDecalMultithreaded=1
bForceAllDecals=1
------
[interface]
bShowTutorials=0
fBookOpenTime=500.0000
------
[MapMenu]
sMapCloudNIF=0
bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fMapWorldYawRange=3600.0000
fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000
-----
[Animation]
bMultiThreadBoneUpdate=1
-----
[Threads]
iNumHWThreads=8
iHWThread6=6
iHWThread5=6
iHWThread4=6
iHWThread3=4
iHWThread2=4
iHWThread1=4
iAIThread2HWThread=5
iAIThread1HWThread=3
iRenderingThread2HWThread=1
iRenderingThread1HWThread=0

 

 

And my SkyrimPrefs.ini:

 

********
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
fDefaultFOV=80 ; <--- 75 (Standard) and for 16:10, 80 and higher for 16:9 monitors. higher FOV - performance impact.
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1
------
[backgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
------
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=0
------
[Display]
iBlurDeferredShadowMask=5
fInteriorShadowDistance=3500.0000
fShadowDistance=4000.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowSplitCount=2
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
iTexMipMapMinimum=4
iTexMipMapSkip=0
fGamma=1.2400
iShadowFilter=4
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fDecalLODFadeEnd=0.2100
fDecalLODFadeStart=0.3100
iActorShadowCountInt=6
iActorShadowCountExt=6
fSpecularLODStartFade=1000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=2500.0000
bTransparencyMultisampling=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=4
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bDeferredShadows=1
bFull Screen=0
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=12000.0000
fMeshLODLevel1FadeDist=16896.0000
fTreesMidLODSwitchDist=8192.0000
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=250
iMaxDecalsPerFrame=800
sD3DDevice="NVIDIA GeForce GTX 980 Ti" ;<-- change to your card.
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.4500
iShadowMaskQuarter=4
bFloatPointRenderTarget=1
iScreenShotIndex=0
iAdapter=0
iPresentInterval=0 ; <--- must be set to 1 or enb's vsync will not work.
bShadowsOnGrass=1
------
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=9000.0000
fGrassMaxStartFadeDistance=9000.0000
fGrassMinStartFadeDistance=400.0000
------
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
------
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
------
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
------
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0500
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0 ; <--- disable mouse acceleration.
bUseKinect=0
------
[Particles]
iMaxDesired=10000
------
[saveGame]
fAutosaveEveryXMins=60.0000
------
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=0.7000
uID7=3541571328
fVal6=1.0000
uID6=3954
fVal5=1.0000
uID5=3406190705
fVal4=1.0000
uID4=3405776989
fVal3=0.6500
uID3=94881
fVal2=0.2500
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.6000
uID0=1007612
------
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
------
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
------
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
bUseThreadedMeshes=1
------
[Trees]
bUseMultiThreadedTrees=1
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=200
------
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bDecalsOnSkinnedGeometry=1
bDecalMultithreaded=1
------
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
------
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
------
[blurShader]
bUseBlurShader=1
------
[blurShaderHDR]
bDoHighDynamicRange=1
------
[Water]
iWaterReflectHeight=2048
iWaterReflectWidth=2048
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 

Edited by Project579
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hmmmm look at this

 

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
bInvalidateOlderFiles=0
SInvalidationFile=ArchiveInvalidation.txt
i dont think i need this
EDIT: its okay i thought its something else
iPresentInterval=0 ; <--- must be set to 1 or enb's vsync will not work.
well why havent you se it to one?
Edited by Luka25565
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