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Vault 1080 DLC by nVidia


steve40

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The only bug I had with this was that I first tried to enter the church with Ambient Occlusion and God Rays turned off. The door was blocked by a load of rock so I had to use TCL to get in. Later I turned AO and GR back on and when I left the church the rock had disappeared.

 

Lol, that's one way to push lighting tech :tongue: "Enable or we block the door"

 

I did have a small bug... SPOILERS BELOW!!!!

 

 

 

The ghouls that are named (characters in the vault story) are supposed to be locked inside the reactor room. This is mentioned by the overseer when spoken to (don't open the reactor or my congregates will defend themselves, leave and they will not harm you) and has windows from overseer office to reactor room to (I assume) see them all walking around. However when I came down the hallways they were all clustered at the bottom for me to mow down. The reactor room was empty.

 

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I got a VATS bug from using the mod(AMD user). I needed to reload an older save after uninstalling the mod to gain vats back.

 

Type "forceenableplayercontrols" into your console without the quotes.

 

 

The Rabbit

 

I will remember that for future reference. But removing the mod loading an earlier save and silently cursing nvidia did the trick.

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I will remember that for future reference. But removing the mod loading an earlier save and silently cursing nvidia did the trick.

 

 

Aw, well. I was hoping that you still had your save around. It was reading your comment that inspired me to "google" the fix as I had the same trouble.

 

 

The Rabbit

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