Fonger Posted September 2, 2016 Share Posted September 2, 2016 seems this item and its helmet are instantly flagged as quest items and cannot be removed from inventory - while still having weight in inventory can track down a working baseid for the helmet -- xx0296b8 but the only baseid found for the suit -- xx002dae -- simply won't work trying to remove from inventory - and make copies on the floor for eventual quest fulfilment - or otherwise remove the quest flag ----- setquestobject doesn't seem to be in FO4's console commands Link to comment Share on other sites More sharing options...
TheGadget1945 Posted September 2, 2016 Share Posted September 2, 2016 You need to find the Hubologist camp in the south western corner of the map and speak to Dara. They are like the Children Of ATom but slightly less crazy and they need the suits. Link to comment Share on other sites More sharing options...
mkborgelt13 Posted September 2, 2016 Share Posted September 2, 2016 You need to find the Hubologist camp in the south western corner of the map and speak to Dara. They are like the Children Of ATom but slightly less crazy and they need the suits. Hub(ologists) are a parody of Scient(ologists)! Come on, L. Ron Hubbard, space ships, needing to remove "ghosts" from your brain... it's a pretty funny satire, just how Nuka Cola is a parody of Coca Cola / Disney (Notice how Cappy's voice sounds like Mickey Mouse). Link to comment Share on other sites More sharing options...
Fonger Posted September 2, 2016 Author Share Posted September 2, 2016 guess its time to pick up another recipe book - thanks Link to comment Share on other sites More sharing options...
AWOLd3z Posted October 14, 2016 Share Posted October 14, 2016 Sorry I am probably very late on this but I had the same problem. You need to put 06 in front of those ObjectID numbers. the 06 refers to DLC items. Just did it and it worked for me. The problem I had was my quest log said I had them but for some odd reason they were no where to be found in my inventory. So I used those codes to duplicate them and presto! I was able to move on in the quest. Link to comment Share on other sites More sharing options...
jhk655 Posted November 21, 2016 Share Posted November 21, 2016 (edited) You need to find the Hubologist camp in the south western corner of the map and speak to Dara. They are like the Children Of ATom but slightly less crazy and they need the suits. Hub(ologists) are a parody of Scient(ologists)! Come on, L. Ron Hubbard, space ships, needing to remove "ghosts" from your brain... it's a pretty funny satire, just how Nuka Cola is a parody of Coca Cola / Disney (Notice how Cappy's voice sounds like Mickey Mouse). The hubologists are originally from Fallout 2, Where they were trying to build a rocket in san fransisco to leave earth, so it's not like bethesda was responsible for this satire. In fact it doesnt make much sense since they were small, eccentric cult on the other side of country, but somehow end up in maine 100+ years later? Bethesda just wanted to resurrect a good piece of lore versus writing anything good themselves. Edit: only 40 years later, but still. Edited November 21, 2016 by jhk655 Link to comment Share on other sites More sharing options...
Hollinstorm Posted June 20, 2017 Share Posted June 20, 2017 While randomly punching in numbers in order to get the spacesuit into the inventory seeing as I somehow scrapped the spacesuits I found that if you actually put in the spacesuit code three times it will eventually work. Might have been a fluke, but worth a shot. Remember to put 0600d2ae 5 06 is for new expansion and the 5 is just the number of things you needs. Hope this helps. Sounds ridiculous but yeah. Link to comment Share on other sites More sharing options...
7wonder8 Posted December 29, 2019 Share Posted December 29, 2019 While randomly punching in numbers in order to get the spacesuit into the inventory seeing as I somehow scrapped the spacesuits I found that if you actually put in the spacesuit code three times it will eventually work. Might have been a fluke, but worth a shot. Remember to put 0600d2ae 5 06 is for new expansion and the 5 is just the number of things you needs. Hope this helps. Sounds ridiculous but yeah.It works because you switched the d and the 2 in the code. Link to comment Share on other sites More sharing options...
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