Jump to content

"The extends script does not exist, please pick one that does"


RS13

Recommended Posts

So, I'm trying to learn how to do the very. f*cking. basics. of scripting. I've been trying to follow this guide: http://www.creationkit.com/index.php?title=Bethesda_Tutorial_Papyrus_Hello_World

 

But everytime I try to create a new script I get the "The extends script does not exist, please pick one that does" error. "The guide tells you how to fix that!" Except the fix doesn't work. I've extracted the archive to both my data folder and my root folder and I've gotten the same error message. What the F***?

Link to comment
Share on other sites

So you're following the hello world tutorial exactly? I assume then you're doing all of this in the CK itself and not in an external text editor? First things first try running the CK as an Administrator if you haven't already (if you don't know how, you can google that) and then remake the script. Even if that doesn't fix the problem, continue running the CK as an administrator if you can.

 

Double check your installation of the CK to make sure that it's in the same Skyrim directory as the data folder you're extracting to. If it isn't, it would cause the CK to not be putting your new script in the same folder as the source script you're trying to extend (which is a requirement).

 

Double check that you can go into the folder *skyrim directory*/data/scripts/source, the files there should be .psc files. See if you can open any of the files there with a text editor (like notepad). If it can and you see recognizable letters (ie. not weird black bars or non-english symbols like É). If any of those fail then something went wrong in extraction (wrong directory, bad extraction, or some other weirdness).

 

If all of that checks out and still it does not work, as Ishara asked when you make the new script and give it a name, what is typed into the field marked "Extends"? If you're following the tutorial exactly it should say "ObjectReference". Whatever it says there, look in the scripts/source folder for a file with the same name (plus the .psc). If you can't find it, then you're either extending a script that doesn't exist or doesn't have a source file or the name of the script was entered incorrectly into the field.

Link to comment
Share on other sites

Ok... So I found what I thought was the problem. When I extracted the archive it gave me a folder structure Skyrim/Data/Scripts/scripts [Yes, Again.]/Source. So I moved everything up a level and went back to it. This time I got the following error:

 

 

Starting 1 compile threads for 1 files... Compiling "HelloWorldScript2"... <unknown>(0,0): Unable to find flags file: TESV_Papyrus_Flags.flg <unknown>(0,0): unable to locate script HelloWorldScript2 No output generated for HelloWorldScript2, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on HelloWorldScript2

Link to comment
Share on other sites

Honestly, I don't even want to mod skyrim. I want to learn how to script so I can do a few simple things in fallout 4--have message boxes pop-up during specific events, run a few console commands on specific events, add weapon scaling to perks--but I can't find any beginner's tutorial for FO4. I'm pretty sure I'd be fine trying to reverse engineer FO4 scripts if I knew even the basics, but when I can't even get the f*#@ing helloworld tutorial to work... It's rather frustrating.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...