EmissaryOfWind Posted September 5, 2016 Share Posted September 5, 2016 I'm having trouble with some statics flickering in and out of existence, some I placed myself and some that were already there. I have no other mods than mine editing those particular cells. They still appear to have collision, even when I can't see them. How do I fix that? The State House has no walls anymore, I obviously can't release the mod as is. Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted September 5, 2016 Share Posted September 5, 2016 Exterior cells?Try running World>Precombine Geometry, Visibility>Generate Visibility, and Visibility>generate Precombined Visibility.Your choice whether you run them for Current Cell or Loaded Area...it depends on how much you've done. Link to comment Share on other sites More sharing options...
chucksteel Posted September 5, 2016 Share Posted September 5, 2016 setting the edited cells to not use visibility/Occlusions will fix the issue, In the Cell View window right click the cell and choose editYou get a new window for the cellselect "No Pre Vis" Save your mod. You'll have do do this for each cell that has the culling issue. Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted September 5, 2016 Author Share Posted September 5, 2016 They're interior cells. @chucksteel, I'll try that. Link to comment Share on other sites More sharing options...
chucksteel Posted September 5, 2016 Share Posted September 5, 2016 are they edited vanilla cells? have you checked if there are Roombounds and Portals that may need adjusting? Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted September 6, 2016 Author Share Posted September 6, 2016 Yeah, they are. I don't know how to use roombounds, but checking no pre vis did the trick, thanks! Link to comment Share on other sites More sharing options...
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