Ru5tyShackleford Posted September 6, 2016 Share Posted September 6, 2016 I have read that you can re-activate the Gatorclaw cloner and was wondering, how does Cito react (if at all)? Will they only be in the Safari park or do are they also in the outside areas as well? I instantly fell in love with those big lizards since seeing them in the trailer, so I am seriously tempted to start pumping those things back out into the wastes. Link to comment Share on other sites More sharing options...
ClayboTGW Posted September 6, 2016 Share Posted September 6, 2016 I'd like to see the mod for exotic wastlend creatures/Beast Master add those to the capture cages and turn into followers same with the bloodworms I sure they are already thinking about it Link to comment Share on other sites More sharing options...
Ru5tyShackleford Posted September 6, 2016 Author Share Posted September 6, 2016 The creator of exotic creatures/Beastmaster is working on an update adding nuka-world creatures. Hopefully she makes bloodworms and gatorclaws tamable, I love em'! Link to comment Share on other sites More sharing options...
mkborgelt13 Posted September 6, 2016 Share Posted September 6, 2016 I have read that you can re-activate the Gatorclaw cloner and was wondering, how does Cito react (if at all)? Will they only be in the Safari park or do are they also in the outside areas as well? I instantly fell in love with those big lizards since seeing them in the trailer, so I am seriously tempted to start pumping those things back out into the wastes. I was wondering the same thing. Nice surprise for the raiders I assigned to that park :) Link to comment Share on other sites More sharing options...
radiumskull Posted September 6, 2016 Share Posted September 6, 2016 After finishing the Safari World mission, you can direct Cito to leave the park with his gorilla family. Also, the terminal that shuts off the cloning system does show a 'Reactivate' command, so I guess it's possible. Haven't tried it, though. Link to comment Share on other sites More sharing options...
Deleted35607895User Posted September 6, 2016 Share Posted September 6, 2016 I'm sad to not see them running about in the badlands of Nuka World. Surely they left the safari park at some point, yes? Bloodworms certainly did. Link to comment Share on other sites More sharing options...
Ru5tyShackleford Posted September 6, 2016 Author Share Posted September 6, 2016 After finishing the Safari World mission, you can direct Cito to leave the park with his gorilla family. Also, the terminal that shuts off the cloning system does show a 'Reactivate' command, so I guess it's possible. Haven't tried it, though. I already told Cito he can stay, and I like it that way. I just worry if re-activating the gators would kill him or his family. Link to comment Share on other sites More sharing options...
Ru5tyShackleford Posted September 6, 2016 Author Share Posted September 6, 2016 I'm sad to not see them running about in the badlands of Nuka World. Surely they left the safari park at some point, yes? Bloodworms certainly did. Exactly! They're even seen with nests with hatched eggs and all, plus there are plenty of swampy areas for them to live. If I ever stop being lazy (or someone else beats me to it), I plan on adding them to the badlands, and maybe a few in the commonwealth. (Maybe optional sewer gators as well... :ermm:) Link to comment Share on other sites More sharing options...
mkborgelt13 Posted September 6, 2016 Share Posted September 6, 2016 I'm sad to not see them running about in the badlands of Nuka World. Surely they left the safari park at some point, yes? Bloodworms certainly did. Exactly! They're even seen with nests with hatched eggs and all, plus there are plenty of swampy areas for them to live. If I ever stop being lazy (or someone else beats me to it), I plan on adding them to the badlands, and maybe a few in the commonwealth. (Maybe optional sewer gators as well... :ermm:) I've been trying to integrate all the DLC animals into the Commonwealth (Chickens, rabbits, the various types of Brahmin from NW). Would really like a mod like this! Link to comment Share on other sites More sharing options...
EntwinedAnchor Posted September 15, 2016 Share Posted September 15, 2016 I've been trying to integrate all the DLC animals into the Commonwealth (Chickens, rabbits, the various types of Brahmin from NW). Would really like a mod like this! I too would like to see the critters from Nuka-World and Far Harbor in the Commonwealth. Might be fun to see a fight between the Mirelurk Queen near Revere Station and a Fog Crawler or a Gator Claw. Link to comment Share on other sites More sharing options...
Recommended Posts