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Script Compilation Error - help!


hesykhia

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So...I've been using mods the entire time I've been playing Witcher 3. They haven't given me an issue I couldn't figure out, until now.

 

The cloudiness / floaties in the air / yellow tint in Toussaint is driving me bonkers, and I was trying out a few mods to hopefully rid my gameplay of those...but, of cours, now the game won't load anymore due to something I did. I don't think it's due to the most recent update, because it was running just fine 30 minutes ago with all the mods that are current on the list I attached.

 

I run the game (via Steam) and it attempts to complie the scripts, but then pops up with a script compliation error. I've used the Script Merger tool, and there is nothing left to merge. I uninstalled and removed the recent mods I applied (via Nexus Mod Manager). I un-merged and then re-merged the scripts. Nothing seems to work, and I'm concerned I've screwed it up more...

 

Here is the output it's giving me when I try to run the game:

 

 

Error [mod0000_mergedfiles]game\gui\hud\modules\hudmoduleinteractions.ws(233): Could not find function 'idleLightsourcesScan'
Error [mod0000_mergedfiles]game\gui\hud\modules\hudmoduleinteractions.ws(252): Could not find function 'handleExtinguishedTag'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

 

I've also uploaded a screenshot the Script Merger screen. Any help or advice on what to remove/redo would be much appreciated!

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