cantgobacknow Posted December 2, 2011 Share Posted December 2, 2011 I have items I don't want to carry around, but I don't want to sell them either. Is there a reliable way to store something, so it will be around when I return? Can I, for example, put them in a guild chest, and find them every time I return? Must I buy a house? Link to comment Share on other sites More sharing options...
DinoGoesRawr Posted December 2, 2011 Share Posted December 2, 2011 Buy a house then you will able put your items in any chest, cabinet etc. ;) Link to comment Share on other sites More sharing options...
Nephenee13 Posted December 3, 2011 Share Posted December 3, 2011 I have items I don't want to carry around, but I don't want to sell them either. Is there a reliable way to store something, so it will be around when I return? Can I, for example, put them in a guild chest, and find them every time I return? Must I buy a house? Assuming you don't want to install a mod (for example The Luggage included with Cobl), then yes, you will need to buy a house to get permanent, safe storage. Link to comment Share on other sites More sharing options...
Striker879 Posted December 4, 2011 Share Posted December 4, 2011 There are plenty of non-respawning chests and barrels located throughout Cyrodiil (example, the barrel located on the second level of Fort Empire structure, SW corner of the alcove ... the chest in the opposite corner does respawn). When I come across an empty container (which may or may not be empty because I emptied once, who knows when) I put three inexpensive items into it. I use iron arrows, but anything cheap and not commonly found will do. The next time I check the container (as long as I've waited long enough for a cell reset) will tell me if it's a good one or not. When I find a good one I put an inexpensive item on the top ... three iron arrows in a quiver, an iron blunt or armor, something to mark it as good to use. I have arrows, backup weapons and armor spread all over the map, and it saves the worry of a pile of loot left outdoors disappearing (although if you pick something up and have it in your inventory first, and then leave it on the ground it shouldn't disappear). Link to comment Share on other sites More sharing options...
FnimonSni Posted December 4, 2011 Share Posted December 4, 2011 It's possible to just leave it on the ground right? Although Striker already answered my question. :biggrin: Link to comment Share on other sites More sharing options...
Striker879 Posted December 4, 2011 Share Posted December 4, 2011 (edited) Yes if you have already picked the item up and had it in your inventory you can leave it on the ground and it will stay there indefinitely. One caveat ... if it's a weapon and then an unarmed NPC gets into a fight anywhere nearby they'll come running and grab your weapon (actually, your best weapon if you've left a number of them in a pile ... a trick to keep in mind if you're looking to arm an unarmed NPC in a fight). As far as I know, they'll leave them alone if they're in a container, and I've never seen an unarmored NPC grab armor left on the ground. Edited December 4, 2011 by Striker879 Link to comment Share on other sites More sharing options...
Proximitus Posted December 4, 2011 Share Posted December 4, 2011 Watch out, here be spoilers! If you do a quest for the count of Leyawinn, you can get a free house with safe storage! Link to comment Share on other sites More sharing options...
Gremxula Posted December 6, 2011 Share Posted December 6, 2011 A quest in Anvil means you HAVE to buy a particular house. So if you intend to do all quests at some stage you will own this house. Link to comment Share on other sites More sharing options...
Balakirev Posted December 10, 2011 Share Posted December 10, 2011 Ideally, use a house mod. Then you'll have a selection of containers that are nonspawning, and set for different purposes. You also get whatever other series of benefits come with that house, which may include any or all of: rooms for companions, a potion and alchemy ingredients sorter, spellmaking and enchanting altars, mannequin and weapons display cases, teleportal devices, healing chambers, etc. Worth considering, at least. Link to comment Share on other sites More sharing options...
YZ250WR Posted January 23, 2012 Share Posted January 23, 2012 The house I like best is in Bruma, I have a lot in the barrels and chests. How much is too much, or is there a limit? Link to comment Share on other sites More sharing options...
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