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I would like to merge several assets together for a new piece of Clothing. How would I best go about that?


Shaodeus

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Do you know how to use a 3-d modeling tool like Blender or 3dsMax?

 

If I remember correctly, the spring outfit and the park stroller outfit are just retextures of the same mesh, so that's easy. Just open the two textures in the texture editor of your choice (GIMP, Paint.Net, etc) and create a custom texture by copying the bits you want from each.

 

The lab coat is the one that's going to be more difficult. If I recall correctly the lab coat and the underlying clothes are all one mesh object, so you can't just go into NifSkope and copy the coat out of it. You'll need to use a 3-d modeling program to edit the mesh to get rid of the clothing bits. I personally use Blender (because it's free) and doing something like this in Blender is easy, if a bit time-consuming. But if you don't know Blender then there's a lot to learn just to do something simple like this.

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How did you merge all of that together? Somehow you managed to get the sleeves misaligned with the torso part of the coat. You've also got clipping issues with the arms underneath.

 

What is often done with outfits like this is the underlying parts like the elbows and other parts that aren't visible are removed so that there's no danger of them clipping.

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