YorYenrac Posted April 4, 2013 Share Posted April 4, 2013 I am using a MOD that allows you to adopt up to six children. However I just learned they all have to live in the same place. Is there a MOD to expand one of the home to accommodate six children (a bed for each) or a MOD to allow having children live in different locations? Link to comment Share on other sites More sharing options...
Supersponge Posted April 4, 2013 Share Posted April 4, 2013 (edited) You should hide those huge pictures in a spoiler tag next time - so its not blowing up everyones screen right away. As of your question - its the same answer as before. Maybe you simply start reading those descriptions in the mods? Its the second time you direct to the same mod - are you trying to do some extra marketing? In regards to the pictures, I generally don't post and when I do there aren't pictures involved so I didn't know about the spoiler tag. I'm sure you'll pee yourself with glee though to see I've figured it out. In regards to the linking twice to the same mod:Did you bother to see which posts were where? I was going backwards looking for unanswered posts and replying to them if I could, those two just happened to be answered (I hope) by the same link and were both seen at different times. In case you didn't look, which I expect you didn't, the mods aren't mine, so how would I benefit from 'marketing' them? Maybe I should have linked a completely unrelated mod in one of the posts? One that doesn't answer their question? As for my question, I don't recall having ever asked it before, let alone ever having it answered. So maybe instead of acting like a tool, you could answer the question or just not post useless replies in a thread specifically devoted to answering questions about what mods do what, or if there is a mod to do something. Maybe I'm crazy for thinking that, but maybe it makes sense too. Edited April 4, 2013 by Supersponge Link to comment Share on other sites More sharing options...
AvelonHellfyre Posted April 4, 2013 Share Posted April 4, 2013 Hello! I'm questing for an orbless light spell mod. I understand you can change the texture of the Candlelight orb but a distortion effect remains. Here is the mod I found that does this: http://skyrim.nexusmods.com/mods/5297 I'd like something more along the lines of Oblivion's "Starlight" spell which simply illuminates the area around the caster. Ideally, I'd like for the caster him/herself to softly glow, and for light of the same color to emanate from the caster, so that there is not a 'lagging' effect as the invisible orb follows you around. Failing that, directions to an example of a script that might be reworked to accomplish this would be awesome. Please and thank you! =) Link to comment Share on other sites More sharing options...
thegrimfandango Posted April 4, 2013 Share Posted April 4, 2013 Hello.Does anyone know if there's a mod that allows followers to learn the new DLC spell tomes? Those added by Dawnguard/Dragonborn cannot be learned (I use UFO to allow teaching follower spells).Alternatively a mod to make my mage followers less thick and useless would be helpful. I've taught a bunch of them with spell tomes, and they're usually maxed out in their respective schools, but 99% of the time they will just use sparks or the low level flames spell and do sod-all damage to an enemy. I have also never been able to get the mages in the game to heal or use staves, and I couldn't find a solution to this - no matter which mage follower I try. I can remove every weapon but staves from their inventory and no dice, but literally any other non-mage follower I use will use staves all the time, which makes no sense. Is there a skill needed to use them I don't know about?It's been like this the whole way through the game, and now that I'm hitting tougher enemies in Dragonborn, having useless mages following me is getting to be a pain. I have tried J'zargho, Erandur, Illia, Marcurio and some others I don't recall. All behave exactly like the above. No staves, crap spells. Even if I could check/fix this in console I'd be delighted. Link to comment Share on other sites More sharing options...
dwiss Posted April 4, 2013 Share Posted April 4, 2013 You could try cerwiden(i hope i spelled it right) follower. She is a mage follower with some neat abilities to use a staff, no staff at all and also configuration how to use her magic. She is able to counter weaknesses of foes etc - check it out here Link to comment Share on other sites More sharing options...
TheDimitrijSquirrel Posted April 4, 2013 Share Posted April 4, 2013 Is there a mod that gives you a spell that creates a dagger above your hand, which then you can shoot out like any other spell projectile? Link to comment Share on other sites More sharing options...
TelcontarTargaryem Posted April 4, 2013 Share Posted April 4, 2013 (edited) http://static.skyrim.nexusmods.com/mods/images/12525-5-1331326201.jpg[I am just interested in finding out whic mod is this, regarding armor. I guess it is some moded glass armor variant. Picture is from Dynavision mod by gopher, so I am not looking for that. Edited April 4, 2013 by TelcontarTargaryem Link to comment Share on other sites More sharing options...
ParelnA Posted April 4, 2013 Share Posted April 4, 2013 hello all!! a little and needles side story about me and my playing of skyrim: now, i have never before played any of the elderscrolls games on a computer (oblivion i played on my xbox for sometime) so one or all may call me a noob, i dont really care. i bought skyrim for pc only for the enhanced playing experience that mods will bring (have owned the alduin statue edition from day one for xbox) what i need help in are these following: 1. i remember seeing once a mod that allows players to craft bagpacks to help carry more items but can't find it anywhere. a link to this (or to something simular) would be really appreciated. 2. out of curiosity, i'd like to know are there any mods that "put more" to the world that is, i don't mean weapons and other wearable items but instead animals or ingredients. all links provited would be much appreciated. 3, overall world expansions. i recall seeing a youtube film about some of them, and lets face it, these are not that hard to find. i only ask to know some mods that other players like and can recommend. as far as my computer goes, performence should not be an issue, but you never know... for mods i use the nexus mod manager and atleast not currently i do not own any of the dlc's, only some texture mods that go with vanilla and a player house i picked semirandomly. all other suggestions and advices will be greatly appreciated. thank you in advance and happy gaming to all :) Link to comment Share on other sites More sharing options...
thegrimfandango Posted April 4, 2013 Share Posted April 4, 2013 You could try cerwiden(i hope i spelled it right) follower. She is a mage follower with some neat abilities to use a staff, no staff at all and also configuration how to use her magic. She is able to counter weaknesses of foes etc - check it out here Thanks for the suggestion, but I've already seen her on Gopher's playthrough and I'm not too keen on the voice, or the additional god thing. Shame, since apart from that the abilities are what I'm after. Link to comment Share on other sites More sharing options...
kalesta1 Posted April 4, 2013 Share Posted April 4, 2013 (edited) Hey guys, I'm making a sneaky necromancer as a new character. However, the 'sneaky' and 'necromancer' parts of this idea are sort of clashing. I'm using SkyRe, which allows you to summon your undead to your side instantly with a perk if you need them, which is awesome. Now all I need is something to stop my zombies from following me by default and ruining my sneakiness! If I could find that, I can simply skulk around, and summon them to my side if I get into trouble, which is exactly what I'm looking for. It seems fairly simple, but so far, the only thing I've found that works is disabling the AI on all summons manually one by one, then re-enabling it when I want them to be active again. That is, frankly, way too much hassle to go through each time. Is there a mod that allows me to make a summoned/reanimated creature stop following me? Edited April 4, 2013 by kalesta1 Link to comment Share on other sites More sharing options...
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