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Skyrim - Mod Detectives Thread


buddah

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does anyone know which mod this is? i've never seen it before but i really like this menu style.

http://media.pcgamer.com/files/2013/12/PC-optimization1.jpg

 

Pretty sure that was just a concept image made in photoshop back in 2012 or 2013

Edited by Caithe
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@ TheKinghobby

 

I recall AFT (Amazing Follower Tweaks) mod has settings for making followers killable by other npc's. UFO (Ultimate Follower Overhaul) might also have those options.

 

As for rain seems there is a mod named Always Raining, but its an old mod and might cause problems due to skyrim having had several updates since the mod was last updated.

Edited by KaldorMintat
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I'm looking for an armor/weapon set that I had previously, but can't remember the name of. The items were all on the floor of the Whiterun house once you got inside. There was a two-hand katana, two one-hand katanas, bow, arrows, leather armor, heavy armor, necklace, ring... perhaps a couple others, but I can't recall. The appearance was the same as Nightingale. If I recall correctly, the stats also auto-adjusted to your level as you went up. Any help trying to find the mod would be appreciated. And in advance, thank you!!

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does anyone know which mod this is? i've never seen it before but i really like this menu style.

 

http://media.pcgamer.com/files/2013/12/PC-optimization1.jpg

 

Pretty sure that was just a concept image made in photoshop back in 2012 or 2013

that's too bad. i would've loved a mod like that.

 

 

That is too bad. Although I'm fine with the menu's beting the way they are, I was really hoping to find a mod that showed the character preview on the equipment screen like this does.

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Is there any mod that drastically overhauls the AI of friendly NPCs? Not something like interesting NPCs that diversifies them, but something that changes their behaviour.

 

Examples that I find so frustrating:

 

When one NPC is giving a speech, or talking to a group of NPCs and everyone constantly is looking at you. The same is true if you stand around in an inn, everyone stares at you.

When talking to an NPC and not being able to hear what they say because every other NPC that comes remotely near to you has something to say, and often says it two or three times.

I killed a dragon outside the College of Winterhold, when I went there for some training, and for the next 8 hours everyone stood there, staring at it saying things like "oh my, is it dead?" or "I can't believe it's real" etc etc, and it's really frustrating.

 

I just want a mod or a collection of mods that stops NPCs from being really stupid, unrealistic and annoying, I don't want to be at the centre of everyone's world, I want them to get on with their dynamic or complex routines.

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So I'm trying to create fresh build for Skyrim, and one of the first things I want to address is the terrible level scaling of Vanilla Skyrim. Ideally I want a fairly static world where things are as tough as they sensibly should be, and don't scale with me. If I take on a bear at level one, it should decimate me, and at level 80, it should be the same bear that I can wipe out easily. Same with loot and vendors. Most things should be available from the start, but higher tier materials are rare and expensive, meaning you have to work for them.

 

Things should be logically located as well, so dwarven ruins having a higher concentration dwemer gear, orcs specialising in more orcish stuff than nordic steel, etc. I've trawled the Nexus, and I can't seem to find anything that hits the nail on the head. Skyrim Scaling Stopper was great, but lacks Dragonborn support (plus has a few rarity kinks to work out), and many others start touching the crafting recipes, or followers, or weapons damages, or enemy AI, etc, etc.

 

Is there simple, logical descaling mod out there that can then be built upon by player preference? Or should I seriously consider trying to do this myself?

 

Thank you for any help.

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