TheVampireDante Posted February 28, 2014 Share Posted February 28, 2014 DreamBurrows Regal Huntsman Armor: http://www.nexusmods.com/skyrim/mods/39983/? Link to comment Share on other sites More sharing options...
AfroGamerNinja Posted March 1, 2014 Share Posted March 1, 2014 Any mods that add a standalone gladius/spatha? Link to comment Share on other sites More sharing options...
Deleted7811589User Posted March 1, 2014 Share Posted March 1, 2014 Are there any good mod that balances enchanting in lorefriendly way? Link to comment Share on other sites More sharing options...
Caprycious Posted March 1, 2014 Share Posted March 1, 2014 i want to ask, when NMM uninstalls mods does it do it properly, without leaving any scripts or stuff behind? i installed and uninstalled a lot of mods so i'm asking if i should just reinstal it again to be safe or if it's ok and it doesn't make any problems. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted March 1, 2014 Share Posted March 1, 2014 i want to ask, when NMM uninstalls mods does it do it properly, without leaving any scripts or stuff behind? i installed and uninstalled a lot of mods so i'm asking if i should just reinstal it again to be safe or if it's ok and it doesn't make any problems.NMM removes all the files installed by any one particular mod installed through NMM. It even keeps track of files that are overwritten in the case of mods that modify the same file(s). Whenever NMM removes a mod, it always ensures that the correct files for the remaining mods are still in place and within the correct order (by install date) Example:Mod A modifies File ZMod B modifies File ZMod C modifies File ZMod B is removed. Since Mod C is latest installed the file is untouched.Mod C is removed next. Because Mod B was also removed, Mod A's version gets placed back into the game for use. Do note that that is only for files and not for individual records within ESP/ESM files themselves. Long story short, so long as you install with NMM it will uninstall properly. Keeping your save game intact is a different story and has nothing to do with what NMM does. NMM's focus is keeping your game install proper. Link to comment Share on other sites More sharing options...
Caprycious Posted March 1, 2014 Share Posted March 1, 2014 i want to ask, when NMM uninstalls mods does it do it properly, without leaving any scripts or stuff behind? i installed and uninstalled a lot of mods so i'm asking if i should just reinstal it again to be safe or if it's ok and it doesn't make any problems.NMM removes all the files installed by any one particular mod installed through NMM. It even keeps track of files that are overwritten in the case of mods that modify the same file(s). Whenever NMM removes a mod, it always ensures that the correct files for the remaining mods are still in place and within the correct order (by install date) Example:Mod A modifies File ZMod B modifies File ZMod C modifies File ZMod B is removed. Since Mod C is latest installed the file is untouched.Mod C is removed next. Because Mod B was also removed, Mod A's version gets placed back into the game for use. Do note that that is only for files and not for individual records within ESP/ESM files themselves. Long story short, so long as you install with NMM it will uninstall properly. Keeping your save game intact is a different story and has nothing to do with what NMM does. NMM's focus is keeping your game install proper. ok then, ty for the info Link to comment Share on other sites More sharing options...
Cyclops08 Posted March 2, 2014 Share Posted March 2, 2014 I'm looking for a 360 degree camera. I want to make video of skyrim, and i want my character to be able to run towards the camera. I'm aware that a body mod has one included, but I'm not using that body type, So I need a seperate mod to allpow for this. I've searched and searched, and i can't find anything like this in the categories. Can y'all help a newbie out? Link to comment Share on other sites More sharing options...
PubliusNV Posted March 2, 2014 Share Posted March 2, 2014 Does "360 Walk and Run Plus" do what you want? http://www.nexusmods.com/skyrim/mods/34508/? Link to comment Share on other sites More sharing options...
Cyclops08 Posted March 2, 2014 Share Posted March 2, 2014 I'll give it a shot. Thanks. Link to comment Share on other sites More sharing options...
smurfinaus Posted March 2, 2014 Share Posted March 2, 2014 Are there any mods to : 1) Add more variation to voices of vanilla npc's?2) Is there a mod which randomizes your starting charachter at creation? (ill guess this might have been asked before in the past?) Link to comment Share on other sites More sharing options...
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