fmonster Posted September 15, 2016 Share Posted September 15, 2016 I want to make a script where each time the player consumes a specific item a perk will be added to the player and then after 30 seconds the perk will be removed. I understand going to the Ingestible, applying a new Base Effect to activate a script but I have no idea how the script is supposed to work. I'm asking because the effect I want is not found in Actor Effects but Entry Points. Actor Effects can be temporary but Entry Points are tied to Perks and are permanent. Link to comment Share on other sites More sharing options...
Jokerine Posted September 16, 2016 Share Posted September 16, 2016 Psycho adds a perk to the player upon use. Take a look at how that is scripted and go on from there. Link to comment Share on other sites More sharing options...
fmonster Posted September 16, 2016 Author Share Posted September 16, 2016 I think it worked. Thanks! Link to comment Share on other sites More sharing options...
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