humannature66 Posted December 4, 2011 Share Posted December 4, 2011 How can i attach the NiAlphaProperty to the NiTriShape of an armor?While in the 'Fallout'-meshes it was easy to attach an Alpha-property to an armor's NiTriShape, in the 'Skyrim'-meshes it allways 'jumps' into the file's Main NiNode ... any suggestion how i can correct this? greetz freddo Link to comment Share on other sites More sharing options...
Ghogiel Posted December 4, 2011 Share Posted December 4, 2011 http://www.thenexusforums.com/index.php?/topic/486052-nifskope-alpha-issue/ Link to comment Share on other sites More sharing options...
humannature66 Posted December 4, 2011 Author Share Posted December 4, 2011 thanks for the reply, that was really quick ... :blink: .. and it works of course; sorry, that i didn't find that thread, tho i searched for; must be my limited english ... :wallbash: thanx, Ghogiel, and Kudos;greetz freddo Link to comment Share on other sites More sharing options...
humannature66 Posted December 4, 2011 Author Share Posted December 4, 2011 i just found another 'issue' ... the see-thru-part of the mesh (a robe) is invisible only from the outside - the inside is still visible; means, the front side is 'shortend' to the knees, while the backside of the robe still reaches down to the feet;i compared it with some vanilla-outfits, to see if it's a wrong shader, but i didn't find the problem ... any idea? greetz freddo Link to comment Share on other sites More sharing options...
humannature66 Posted December 4, 2011 Author Share Posted December 4, 2011 EDIT: my mistake - i left out some texture-parts in the Alpha;greetz freddo Link to comment Share on other sites More sharing options...
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