doclazerus Posted September 17, 2016 Share Posted September 17, 2016 (edited) Hello there. Just had some ideas I thought I'd pitch out in case someone is feeling charitable and/or funky-fresh towards the idea of expanding on Power Fists. I feel like the Puncturing and Heated Coils variants are rather boring and lacking when there's so much to work with in the game. And I couldn't find any significant mods changing up this weapon....so here goes... Fist Scale: Can choose between Regular and Heavy Power Fist. Inspired by the Mechanical Arm from the Heavy Weaponry mod on Nexus. The author I think has given up on this and no updates have come in a long time. Love this design he/she came up with, but they made it overpowered and kind of a pain due to additional explosive effects that can't be removed. -Heavy Version: Move speed reduction and slower attack speed, but higher damage overall and slightly longer range. Primary ModsRipper/Double/Triple Ripper Fist: These mods, escalating in Blacksmith rating for the better versions, add Rippers to the front, forming Chainsaw Claws. Can choose Short and Curved variants.-Bleeding Damage + Normal bonuses for Short and Curved variants.-Regular sized Fist only gets Single and Double. Heavy version can get Single, Double, and Triple Rippers.-Both can replace Rippers with a pair of Industrial Sawblades on either side that further increase chance to cripple opponents. Shock Fist: Basically the electric version of the Heating Coil. Adds energy damage, but does more damage to Robots/Synths etc....-Upgrade that causes the Tesla Arc effect that Power Armor can get.-Heavy variant has upgrade that causes impact to release a shock that strikes nearby enemies.-Either can upgrade the electrical circuits with Fusion Coils to generate a short range field of high intensity Plasma, vastly increasing damage while generating Radiation with every hit to counterbalance.(Requires Nuclear Physicist.) Wrecker Fist: Designed for smashing through Power Armor and other heavy targets. Hydraulics have been massively upgraded to increase the force and impact of the Fist. Could add a Compression tank to the design for aesthetics and some additional metal bits to make it look heavier.-Increased Knockdown/Knockback. Greatly ignores armor. -Heavy Variant can be upgraded with increased range as the Pistons have been extended, "shooting" the fist forward further when used.-Either may be upgraded with a "Grinder", basically just a big metal cylinder covered in rusty metal studs. Doesn't have to spin. Would be cool but not necessary. Just some ideas. Let me know what you think. Edited September 17, 2016 by doclazerus Link to comment Share on other sites More sharing options...
PoppaSmirk Posted October 24, 2016 Share Posted October 24, 2016 Hi, I could get behind this idea. You are right about the powerfist options being a bit too limited. I think your ...ripper fist and electro-fist are naturals. Link to comment Share on other sites More sharing options...
LeeroyDrinkins Posted January 19, 2017 Share Posted January 19, 2017 I wouldn't mind seeing a high res re-texture of the power fist or a clean re-texture since I think both of those would be nice Link to comment Share on other sites More sharing options...
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