Jump to content

Need someone to help me


Recommended Posts

This is off the top of my head but I believe "ench amount" is the gold price of the enchantment and the "enchantment cost" is the amount drained every time the enchantment fires. So for example say you made a new enchantment and the "enchantment cost" was 20. Then you placed that enchantment on a sword and gave the sword a value of 200 in the "enchantment" field.

 

That sword would have a total or 200/20=10 charges. Ten hits and it would be drained and require refilling with a soul gem. If you unticked auto calc and changed the enchantment cost to 1, it could hit 200 times before being drained. Note this only applies to weapons as armor and clothing don't use charges.

 

Edited for typos, freaking touchscreen xD

Edited by isra
Link to comment
Share on other sites

As far as I know, if you check the checkbox 'Auto-Calc' the amount of charges and charges per use were calculated automatically based on the effect(s) you choose.

 

If you de-select thze checkbox you can set them manually e.g. set enchantmentcost = 0, to create e.g. a sword wih firedamage that never runs out of charges...

Link to comment
Share on other sites

I'm a bit late to the party but if you still need to know (and are still reading this thread) a weapon's enchantment amount controls how much it can be enchanted by the player. So, you can only enchant an iron weapon with so much power on your own, if you want a stronger enchantment you need both a stronger soulgem as well as a weapon with a higher enchantment amount. Think of it as enchanting potential. It will not have any effect on enchantments given to it by the editor.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...