Jump to content

ObjectID


Sinaduel

Recommended Posts

Alright, I have a couple mods on my Oblivion game. A couple of them have quest status items, so I cannot remove them from my inventory. All I want to know, is how do I retrieve ObectID's for those items, since they do not exist in the Construction Set. This is probably common knowledge to people, as for me, I have searched both here and UESP and it seems that I'd have to go through hundreds of thousands of useless pages to find one that might help. So if anyone would be able to tell me how to retrieve an ObjectID I would be very grateful to be told how. Thankyou in advance.
Link to comment
Share on other sites

You'll have to load the mods into the construction set and look for items with * somewhere in the name or use count. These are the items unique to the respective mod and will only show up when selected for load in the cs. Copy the ID's down onto paper and then close the cs without changing or saving anything. You can then use the SetQuestObject <object id> 0 in the console to remove the quest flag from that item. Just be careful you don't need that item to complete a quest and lose it as you won't be able to complete that quest if so.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...