deltadeath93 Posted October 2, 2016 Share Posted October 2, 2016 I was brainstorming this morning and came up with an idea. Instead of settlers that are slow walking and have to fight there way from each settlement to run supply caravans. how about a craftable veribird instead that fly's over all the mobs to each settlement to do supply runs? One could even replace the open area in back with boxes or packs if they were so inclined. I mean it would make more sense if your factioned with the brotherhood. The institute could be a teleport pad with a couple of synth's each settlement would require a landing pad or teleport one depending on faction. Leaving the minute man on foot with pack Brahmin but add a military escort to them. Like they added to the bos at the end of fallout 3 for the water caravans. Since all elements are already part of the vanilla game no dlc would be required. Unfortunately I don't know jack about scripting and I am assuming this endeavor would be a heavy script type of thing so I leave it to those of skill who are bored I guess lol. Link to comment Share on other sites More sharing options...
deltadeath93 Posted October 8, 2016 Author Share Posted October 8, 2016 no takers or responses? Link to comment Share on other sites More sharing options...
RedDog6911 Posted October 10, 2016 Share Posted October 10, 2016 (edited) Since the travelling traders have guards that follow them, I'd assume there's already a script for it. I have the personal pack brahmin mod, and that allows you to assign guards to your pack brahmin. They'll even wait with the brahmin and protect it when you tell it to wait somewhere, or enter an interior area. One time I even ran into two Brotherhood knights escorting one of my provisioners. I'm not sure how it happened, but I assume he must have gotten into a fight along his route, and a Brotherhood vertibird must have seen the fight and dropped off the knights to assist. Once the fight was over, they apparently just started escorting the provisioner. It was the one and only time I've seen this in game, but it would imply there is a script for it. As for the vertibird and teleporting supply lines, that would probably be more complicated. Plus a dozen or so vertibirds constantly flying back and forth would likely be a huge resource hog. Maybe if it were just one supply vertibird that just stopped at all of the settlements it could work. Edited October 10, 2016 by RedDog6911 Link to comment Share on other sites More sharing options...
deltadeath93 Posted October 13, 2016 Author Share Posted October 13, 2016 that's what I was referring to. 1 vertibird that acted as a supply runner stopping at all assigned settlements. It would require each settlement to have a landing platform for it to stop on. so smaller places like hang mans alley etc.. would require a separate caravan or the teleport one if the institute was an optional faction. soe and some others have added helipads as buildable for settlements in their mods already so just having it recognize these as landing location would add to the immersion of the game having real working heipads instead of just bug empty ones for show. obviously this would require a neutral vertibird or in the case we wiped out the bos and institute etc an alternate faction version to do the job. Link to comment Share on other sites More sharing options...
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