tartarsauce2 Posted October 11, 2016 Share Posted October 11, 2016 (edited) simple reasons for this really, while grenades'able throwing weapons are nice and I think there's a good place for them, and are great in tandem with other weapons, I've been looking for something that can be used in VATS, and more conveniently than holding down the bash/grenade button would be greatthis would allow a variety of throwing weapons to be balanced so that strength/melee playthrough characters could get a bit of ranged damage stuff for their own particular style, and super hardcore survivalist play stuff could be made with firearms and/or ammunition being a lot more rare, with melee/oldschool ranged combat being a thingthings like throwing knives and throwing stars could be tossed reasonably rapidly, while hatchets or spears could take a while before you could throw another but when they hit they hit like a truck, and the old throwing playing cards thing could be a viable tool (almost thinking of it like a shotgun of multiple cards, like gambit or setzer) but this is a small thing compared to just getting throwing weapons as *weapons* not grenades it might be simple to do, but I don't know how, I've failed to find out and noone else seems to have done it yet Edited October 11, 2016 by tartarsauce2 Link to comment Share on other sites More sharing options...
Mythos214 Posted October 11, 2016 Share Posted October 11, 2016 This mod here adds throwing knives to the game as well as a sweet looking grenade launcher and several new explosive devices. Not sure about V.A.T.S. or how well the knives work though, as I haven't tried them myself yet. http://www.nexusmods.com/fallout4/mods/16404/? Link to comment Share on other sites More sharing options...
tartarsauce2 Posted October 19, 2016 Author Share Posted October 19, 2016 (edited) already got it, thanks thoughI'm looking specifically for something where thrown weapons are, weapons not grenades, because there's already enough throwing grenades that rely on impact for damage, weapons enable all sorts of uses and balance tricks for interesting gameplay in scarcity/survival mods, while being easy to use (a stack of javelins/throwing spears that are slow but heavy hitting with a lot of impact, vs a handful of throwing knives to fire off in quick succession) the idea is that if the spears way 3-5 weight, and/or the knives weigh 0.5-1.5 then you can carry a few around as well as melee weapons and still have ranged capabillities while focusing on being a warrior type of personthis would allow for usage of heavy weapons down the line as well as heavy armour well for a melee build, or stealth and longer ranged weapons for a sneak and shoot/stab covert ops build, etc when ammo is less scarce late game Edited October 19, 2016 by tartarsauce2 Link to comment Share on other sites More sharing options...
montky Posted October 20, 2016 Share Posted October 20, 2016 excellent discussion!to add to that, I point toward the shiv mod,it is excellent, and I believe the same author make a 'throwable shiv' mod.You can throw forks, pencils, baseball, bottles etc...10-40 dmg per thrown damage. glass and beer bottles do more damage than plates... the shiv mod is natively well-balanced tosurvival ultra-difficult modes also. it gives you more options than the bulky junk-jet,for close range. without any Area of Effect worries of thrown explosive... Any mod any weapon makes the junk-jet still useful.any mod any fail compensates,and brings back the 'weapon maintenance' systems from previous FO games. hopefully more happen... Link to comment Share on other sites More sharing options...
ajhakra Posted October 21, 2016 Share Posted October 21, 2016 http://www.nexusmods.com/fallout4/mods/14869/? Shameless self promotion lel. Link to comment Share on other sites More sharing options...
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