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Werewolf Overhaul


dianacat777

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It's just that I won't be able to look at the CoH scripts. I pm'd logic dragon to ask where I'd be able to find the ones relating to triggering the transformation script based on moon phases. With luck my own meager scripting abilities will be able to carry us all the way to PoC 2
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If only I've know anything about scripting, I could help, but I dont(

Anyway, I will be watching this thread and wait for the proper werewolf mod, it MUST be done, it's really missing aspect of the game, vampires and werewolves... they were done much better in the old times...

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From what I understand, creating a script that triggers another script isn't all that difficult, nor is creating one that activates at certain times ever day. That's PoC 1 for you. Of course after PoC 1, we get to the hard part which will require animators and modelers. Plus I'm not sure if I'll be able to script the werewolf disease on my own.
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4 thumbs up for the idea

 

i love lycantropy too, but more a controllable one (like in Dungeons and Dragons) instead of only a curse-like status.

about the idea of making a pack of wolves, i think it would mean that every creature will die soon as you encounter them 'cause most of them are in group of 2 or rarely 3, even more alone.

i didn't read everything 'cause i got to go now, but did you had an idea of charming/submit any wolf animals and scare automatically the others?

 

about the infection, well, i will surely not do it, but it will be great for those who waste time making a mess of cities and towns.

 

i hope someone will take this idea, i would love him to death.

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4 thumbs up for the idea

 

i love lycantropy too, but more a controllable one (like in Dungeons and Dragons) instead of only a curse-like status.

about the idea of making a pack of wolves, i think it would mean that every creature will die soon as you encounter them 'cause most of them are in group of 2 or rarely 3, even more alone.

i didn't read everything 'cause i got to go now, but did you had an idea of charming/submit any wolf animals and scare automatically the others?

 

about the infection, well, i will surely not do it, but it will be great for those who waste time making a mess of cities and towns.

 

i hope someone will take this idea, i would love him to death.

 

Just so you know, dianacat777 and I are currently working on this mod. We won't be able to do anything except speculate on Skyrim's scripting commands and make plans on what we're doing.

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4 thumbs up for the idea

 

i love lycantropy too, but more a controllable one (like in Dungeons and Dragons) instead of only a curse-like status.

about the idea of making a pack of wolves, i think it would mean that every creature will die soon as you encounter them 'cause most of them are in group of 2 or rarely 3, even more alone.

i didn't read everything 'cause i got to go now, but did you had an idea of charming/submit any wolf animals and scare automatically the others?

 

about the infection, well, i will surely not do it, but it will be great for those who waste time making a mess of cities and towns.

 

i hope someone will take this idea, i would love him to death.

 

Just so you know, dianacat777 and I are currently working on this mod. We won't be able to do anything except speculate on Skyrim's scripting commands and make plans on what we're doing.

do not worry, i would love you anyway (even if not to death)

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Huminahuminahuminahumina HUMINA >:D! This is amazing! Only other thing I would add is jumping. Jumping as a werewolf sucks. It's horrible, it's so clunky and, mechanical. Soooo Animation improvements! And uber jump with all 4's. Maybe when you jump your wolfylike dude curls his legs up, instead of leaving them hanging, and lands on all fours because since you're a werewolf your normal jump should also be a tad higher.
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