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Voice Acting and Mods: Where does Fallout 4 stand?


gigaus

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Recently dipped my feet into the Fo4 Creation Kit and discussed a few mod ideas with friends, basic stuff to crack the knuckles and all. And....We kinda tripped over something we forgot about since launch, and I don't have a solid answer to: How is modding Quest/Story/Non-item stuff in going to work with the VA for both the Sole Survivor and NPCs? In the past, the NPCs were fine, either use a fresh VA, modulator, or string together pieces, but....Could the same be done with the current NPCs, and the main character? Is there some program/mod to modulate and generate new strings of text like before, or.....are we in a hole right now?

 

And beyond that....Maybe I'm misunderstanding how the dialogue system works for this game from my initial probe of the engine, but you need the Voice Lines to make the system work properly; No voice lines apparently causes the game to stall, no? So is it not possible to do a 'text only' mod like before, where everyone was 'silent' but talking in text?

Edited by gigaus
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If you take your art critical, you'll be using VAs for that purpose. This way there ain't no reasons for such quickie as silent tracks and voice modulation. I may sound like a dick, I know, but finding voice actors and working with them is actually a fun & creative process. Think about it.
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