EvilGeoff Posted October 17, 2016 Share Posted October 17, 2016 I've seen several player home mods, but the only "settlement" mod I've found for Salem ("Salem a new settlement ") basically uses the Kingsport Lighthouse as the base for moving settlers in and out of the area and it doesn't create a fully functional Salem settlement. Hasn't been updated since it was uploaded on the 28th of February, so there are several patches and DLC stuff that probably won't work with it. Mod author's last reply to a comment on the mod page was in March, so it pretty much looks like it's abandoned/dead. Much like University Point and Quincy, I think Salem is a "natural" settlement to reclaim. It's a ready made town area, once you kill the mirelurks and do Barney's Gun Run quest, all it needs is a workshop. If someone isn't working on this, or willing to, I might have to hit up Elite1/EAssassin for a "How to create a workshop and settlement area" tutorial... Thanks for any feedback/input/inspiration! Link to comment Share on other sites More sharing options...
montky Posted October 17, 2016 Share Posted October 17, 2016 (edited) @EvilGeoffEXCELLENT question my friend! my mod-fu and code-fu for FO4 is not strong, though I can point to a few other options; there are a couple of mods,though I cannot recommend moreRed Rocket Settlement Mod.clean up wasteland mod (be careful with these)or"any settlement anywhere'andbasement living. Red Rocket settlement will allow you to use the Salem Red Rocket* v,3,0 and above.there are also several mod which allow you tobuild in the retirement village,or that former township area. it would be great to have it as a full settlement outright,and the other combination of approaches does have some issues,as the cell reset bug, etc. ----- lore wise,I agree, Salem itself there would become a settlement.It shows signs of Enclave activity... between Spectacle Island and Croup Manor/Marine Center,there are several things - a former floating city,and several tubes underwater which lead off into the distances,to a poseidon oil dome... it would be nice to build Salem up.perhaps the constitution is home-port there after it gets down fromthe top of some buildings? University Point is also nice.Quincy, it is a pain as a settlement due to the gunner spawns continually ruining everything.I connected the Quincy Red Rocket to the overpass via bridge,and they wreck everything... lore-wise, how do you see Salem being?would it have been built-up more than in vanilla game?a large outpost, or a smaller village?Petard, EvilVIking13, Tyrannicon etc has some great videos on that, as they builds some settlements. Edited October 17, 2016 by montky Link to comment Share on other sites More sharing options...
EvilGeoff Posted October 18, 2016 Author Share Posted October 18, 2016 Lore-wise I just see it as being a good location to set up a nice village. It is a much better location than Coastal Cottage or Kingsport Lighthouse. It has several buildings that can be rehabilitated or just moved into outright, the existing market area, some already existing defenses and militia :wink: ... well, OK, Barney Rook, who, by all rights ought to be recruitable into the Minutemen... :thumbsup: Salem could easily become the coastal hub for the Commonwealth. Link to comment Share on other sites More sharing options...
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