wats6831 Posted December 14, 2011 Share Posted December 14, 2011 (edited) After installing the above mod, my female high elf's legs disappear when wearing archmage's robes or any outfit where the boots aren't under a robe that goes all the way to the floor. Also, at first when wearing Mordeki my entire face and head would disappear, but a cell change seems to have fixed that. Any ideas on how to fix this? acutally looking at these two screenshots it looks like the Thalmor boots may be the issue. Any thoughts? http://i1099.photobucket.com/albums/g400/wats6831/ScreenShot9.jpg http://i1099.photobucket.com/albums/g400/wats6831/ScreenShot8.jpg Thanks. Edited December 14, 2011 by wats6831 Link to comment Share on other sites More sharing options...
wats6831 Posted December 14, 2011 Author Share Posted December 14, 2011 Something wierd is going on. This is with Mordikei on http://i1099.photobucket.com/albums/g400/wats6831/ScreenShot10-1.jpg Link to comment Share on other sites More sharing options...
Ghogiel Posted December 15, 2011 Share Posted December 15, 2011 This latter issue of the head disappearing is actually a conflict in the vanilla game since patch 1.3. The other issue of the calf disappearing when wearing boots is that the dismember partition for them goes up the leg too much... Link to comment Share on other sites More sharing options...
wats6831 Posted December 15, 2011 Author Share Posted December 15, 2011 This latter issue of the head disappearing is actually a conflict in the vanilla game since patch 1.3. The other issue of the calf disappearing when wearing boots is that the dismember partition for them goes up the leg too much... Thanks for the info. Has anyone fixed these issues caused by the mask/archmages robes? Thanks again Link to comment Share on other sites More sharing options...
MShoap13 Posted December 15, 2011 Share Posted December 15, 2011 Invisible masks with the Archmage's Robe has been an issue since prepatch 1.1. It's not something that popped up with a patch though it is an intermittent issue (that comes and goes as it please). I personally think that you aren't supposed to be able to wear the Dragon Priest Masks with the Archmage's Robe at all as the robe takes up the body slots for your head and body (hence you can't put any other armored helmets on with it, only circlets) and the fact that you can even wear it is a glitch. This would most likely fall under "data" issue and is therefore currently low on Bethesda's to-do list. Though they have stated that they plan to begin working on "data" issues (opposed to "code" issues) in January. I've yet to find a fix for this. Link to comment Share on other sites More sharing options...
wats6831 Posted December 15, 2011 Author Share Posted December 15, 2011 Invisible masks with the Archmage's Robe has been an issue since prepatch 1.1. It's not something that popped up with a patch though it is an intermittent issue (that comes and goes as it please). I personally think that you aren't supposed to be able to wear the Dragon Priest Masks with the Archmage's Robe at all as the robe takes up the body slots for your head and body (hence you can't put any other armored helmets on with it, only circlets) and the fact that you can even wear it is a glitch. This would most likely fall under "data" issue and is therefore currently low on Bethesda's to-do list. Though they have stated that they plan to begin working on "data" issues (opposed to "code" issues) in January. I've yet to find a fix for this. Not really. Other mage robes don't take up the head slot as you can wear whatever circlets etc. Logic would dictate that since the Morokei mask is a culmination of the MAGE GUILD quest line, you know the quest line where you become ARCH MAGE, that the archmage robes and Morokei would work together and are intended to do so. Link to comment Share on other sites More sharing options...
MShoap13 Posted December 15, 2011 Share Posted December 15, 2011 (edited) Invisible masks with the Archmage's Robe has been an issue since prepatch 1.1. It's not something that popped up with a patch though it is an intermittent issue (that comes and goes as it please). I personally think that you aren't supposed to be able to wear the Dragon Priest Masks with the Archmage's Robe at all as the robe takes up the body slots for your head and body (hence you can't put any other armored helmets on with it, only circlets) and the fact that you can even wear it is a glitch. This would most likely fall under "data" issue and is therefore currently low on Bethesda's to-do list. Though they have stated that they plan to begin working on "data" issues (opposed to "code" issues) in January. I've yet to find a fix for this. Not really. Other mage robes don't take up the head slot as you can wear whatever circlets etc. Logic would dictate that since the Morokei mask is a culmination of the MAGE GUILD quest line, you know the quest line where you become ARCH MAGE, that the archmage robes and Morokei would work together and are intended to do so. Yes really. The Archmage's Robe is FAR MORE POWERFUL than any other robe in the game (found or created) and for realism to the model and balance purposes it should lock out any ARMORED head wear. Circlets are treated as jewelry by the game, not a helmet; where DRAGON PRIEST MASKS are helmets, and are treated as such. You are aware that there are eight other Dragon Priest masks found in various other quest lines/side quests/encounters aren't you? You can also wear these masks with the robe (currently) and they all can create the invisible face glitch. Moreover, you receive both the Nightingale Armor and various Thieves Guild armors throughout the Thieves Guild quest line though it's pretty obvious that wearing them simultaneously is not a valid option. There's also the precedent of other items in the game that lock out the head and body slots and do not allow the use of a mask, but do allow circlets to be worn. Speaking of precedent... Items that eat multiple body slots have been present in both TES and Fallout since waaaaaay back in Morrowind (all robes, some special armors, etc. in TES, Chinese Stealth Suit, among a few other items, in Fallout). Typically these items have been more powerful than what one could find or create for a single body slot (like the Archmage's robe), the items model appeared to cover all of the body slots they were meant to occupy (like the Archmage's robe) and they've also been known to have glitches that allow you to wear items in the slots they're supposed to occupy while wearing them throughout the various games and patches. Then there's the matter of Bethesda and glitches, which is a well known, continuing occurrence, in ALL of their games. For the sake of evidence I'll go ahead and point out that Morokei itself is glitched. When browsed through TESsnip Skyrim.esm's subrecords indicate that Morokei is also supposed to have a 20% boost to the cool down of Dragon Shouts, however, it's pretty apparent that they made a mistake in there and forgot to include the actual record that really gives it that effect. see: here Edited December 15, 2011 by MShoap13 Link to comment Share on other sites More sharing options...
wats6831 Posted December 17, 2011 Author Share Posted December 17, 2011 Invisible masks with the Archmage's Robe has been an issue since prepatch 1.1. It's not something that popped up with a patch though it is an intermittent issue (that comes and goes as it please). I personally think that you aren't supposed to be able to wear the Dragon Priest Masks with the Archmage's Robe at all as the robe takes up the body slots for your head and body (hence you can't put any other armored helmets on with it, only circlets) and the fact that you can even wear it is a glitch. This would most likely fall under "data" issue and is therefore currently low on Bethesda's to-do list. Though they have stated that they plan to begin working on "data" issues (opposed to "code" issues) in January. I've yet to find a fix for this. Not really. Other mage robes don't take up the head slot as you can wear whatever circlets etc. Logic would dictate that since the Morokei mask is a culmination of the MAGE GUILD quest line, you know the quest line where you become ARCH MAGE, that the archmage robes and Morokei would work together and are intended to do so. Yes really. The Archmage's Robe is FAR MORE POWERFUL than any other robe in the game (found or created) and for realism to the model and balance purposes it should lock out any ARMORED head wear. Circlets are treated as jewelry by the game, not a helmet; where DRAGON PRIEST MASKS are helmets, and are treated as such. You are aware that there are eight other Dragon Priest masks found in various other quest lines/side quests/encounters aren't you? You can also wear these masks with the robe (currently) and they all can create the invisible face glitch. Moreover, you receive both the Nightingale Armor and various Thieves Guild armors throughout the Thieves Guild quest line though it's pretty obvious that wearing them simultaneously is not a valid option. There's also the precedent of other items in the game that lock out the head and body slots and do not allow the use of a mask, but do allow circlets to be worn. Speaking of precedent... Items that eat multiple body slots have been present in both TES and Fallout since waaaaaay back in Morrowind (all robes, some special armors, etc. in TES, Chinese Stealth Suit, among a few other items, in Fallout). Typically these items have been more powerful than what one could find or create for a single body slot (like the Archmage's robe), the items model appeared to cover all of the body slots they were meant to occupy (like the Archmage's robe) and they've also been known to have glitches that allow you to wear items in the slots they're supposed to occupy while wearing them throughout the various games and patches. Then there's the matter of Bethesda and glitches, which is a well known, continuing occurrence, in ALL of their games. For the sake of evidence I'll go ahead and point out that Morokei itself is glitched. When browsed through TESsnip Skyrim.esm's subrecords indicate that Morokei is also supposed to have a 20% boost to the cool down of Dragon Shouts, however, it's pretty apparent that they made a mistake in there and forgot to include the actual record that really gives it that effect. see: here I'm not arguing the mask isn't glitched...obviously look at my screenshots. However, your implied statement that Morokei and the archmage robes were never meant to be worn together is simply false. Your opinion that the archmage robes are "FAR MORE POWERFUL" has nothing to do with the fact that they are working as intended or not. YOUR idea of "balance" doesn't mean ANYTHING in the context of whether or not they are working properly in a graphical context. But thanks just the same. They certainly wouldn't give you both items in the same questline if they "were too powerful to use together" as you're implying. Link to comment Share on other sites More sharing options...
CurbitTheGreat Posted December 28, 2011 Share Posted December 28, 2011 I'm experiencing the same problem too with certain types of boots, mainly the ones that aren't as high to the knee. For example the legions/ebony boots cover the problem fine, but when i chuck on...say...the nightingale boots, you can clearly see the part between the boots and the end of the trousers (where skin or whatever should be) has vanished. Similar glitches occur when wearing nothing at all as well. http://i42.tinypic.com/vy9pns.jpg Someone should definitely create a mod to fix this. I play in first person, so it's not a huge deal to me, but for anyone playing in third-person I can imagine it would be a constant annoyance. Link to comment Share on other sites More sharing options...
MShoap13 Posted December 28, 2011 Share Posted December 28, 2011 This is a problem with the meshes Bethesda shipped the game with. They may or may not fix it in the upcoming "data" updates starting in January. If they don't Quarn and Kivan will when they start the unofficial patch. However, noone knows when they'll start working on the unofficial patch so... Either way, someone could probably fix it in a few hours tops if they were interested in doing so. Link to comment Share on other sites More sharing options...
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