DasHobbyLP Posted October 24, 2016 Share Posted October 24, 2016 Hey guys,as the title says my Oblivion is recently crashing frequently. It wasn´t always like that, the crashes started a few weeks ago. I have already cleaned dirty mods with TES4Edit and used LOOT to sort them (even though I have rearranged a few mods because of a readme). Here is my load order: GameMode=Oblivion Oblivion.esm=1Knights - Revelation.esm=1ShieldOnBack.esm=0Better Cities Resources.esm=1Unofficial Oblivion Patch.esp=1Oblivion Citadel Door Fix.esp=1UOP Vampire Aging & Face Fix.esp=1DLCShiveringIsles.esp=1Unofficial Shivering Isles Patch.esp=1Knights.esp=1LoadingScreens.esp=1xulRiverEthe.esp=1xulTheEasternPeaks.esp=1xulCloudtopMountains.esp=1xulAncientYews.esp=1Book Jackets Oblivion - BP.esp=0Book Jackets Oblivion.esp=1xulBravilBarrowfields.esp=1xulLushWoodlands.esp=1xulCheydinhalFalls.esp=1xulSilverfishRiverValley.esp=1xulBlackwoodForest.esp=1xulBeachesOfCyrodiilLostCoast.esp=1xulColovianHighlands_EV.esp=1xulArriusCreek.esp=1Better Cities IC Waterfront FPS Patch.esp=0xulSnowdale.esp=1xulAncientRedwoods.esp=1xulJerallGlacier.esp=1Sounds of Cyrodiil.esp=1Elder Council Plugin 1.1.esp=1xulEntiusGorge.esp=1xulCliffsOfAnvil.esp=1xulBrenaRiverRavine.esp=1xulTheHeath.esp=1Kvatch Rebuilt.esp=1xuldarkforest.esp=1xulAspenWood.esp=1xulFallenleafEverglade.esp=1xulImperialIsle.esp=1xulRollingHills_EV.esp=1xulSkingradOutskirts.esp=1xulStendarrValley.esp=1Knights - Revelation.esp=1BrotherhoodRenewed.esp=124HrArenaAliveV2.esp=024HrArenaAliveV2Towers.esp=124HrArenaAliveLow.esp=0Symphony of Violence.esp=1LoadingScreensSI.esp=1LoadingScreensAddOn.esp=1P1DkeyChain.esp=1xulPantherRiver.esp=1Better Cities Full.esp=1Better Imperial City.esp=1Better Imperial City FPS Patch.esp=1Better Cities - IC Imperial Isle.esp=1Region Revive - Lake Rumare.esp=1TalosBridgeGateHouse.esp=1OSPS_BC_IC-II_UL-II_TalosBridge_RRLR_Patch.esp=1Better Cities - Unique Landscape Skingrad Outskirts.esp=1Better Cities - Unique Landscape Barrowfields.esp=1Better Cities - Unique Landscape Cheydinhal Falls.esp=1KvatchRebuilt-CheydinhalFalls patch.esp=1xulPatch_AY_AC.esp=1Better Cities - Unique Landscape Snowdale.esp=1Kvatch Rebuilt - No More Burned Ground.esp=1Beautiful PeopleV22 - MaleReplacerV4.esp=0ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp=1RTT.esp=1Enhanced Water v2.0 HD.esp=01em_Vilja.esp=1HUD Status Bars.esp=0Weapon Improvement Project.esp=1MaleBodyReplacerV5.esp=1Oblivion_Character_Overhaul.esp=1MaleBodyReplacerV4.esp=0MiniMap.esp=0Atmospheric Oblivion.esp=1ZumbsLockpickingMod - OBSE.esp=1ZumbsLockpickingMod - Hide Difficulty Addon.esp=0Extra Robe Pack.esp=1OCO_UOP_USIP_Patch.esp=1OCO_KnightsOTN_Patch.esp=1OCO_KvatchRebuilt_Patch.esp=1Toggleable Quantity Prompt.esp=1Natural_Habitat_by_Max_Tael.esp=1Natural_Vegetation_by_Max_Tael.esp=0Improved Fires and Flames - Increased Sound.esp=1Better Cities - Ruined Tail's Tale.esp=1EY_AoD.esp=1kdRhazed.esp=1Better Cities IC Waterfront - Unique Landscape Imperial Isle.esp=1MidasSpells.esp=1Natural_Weather_with_darker_Nights_by_Max_Tael_RD.esp=0Natural_Weather_HDR_with_darker_Nights_by_Max_Tael_RD.esp=0Natural_Weather_HDR_by_Max_Tae_CO_RD.esp=1Natural_Weather_by_Max_Tael_RD.esp=0Natural_Weather_HDR_by_Max_Tael_RD.esp=0KnightlyArmory.esp=1Natural_Weather_HDR_by_Max_Tael.esp=0Natural_Weather_by_Max_Tael.esp=0Natural_Weather_HDR_2.1.3_coloroverride.esp.esp=0Better Cities - Knightly Armory.esp=1Real Lava 1.3.esp=0Natural_Water_by_Max_Tael.esp=0Realistic Water.esp=1Better Cities Chorrol - Knights of the Nine.esp=1Better Cities .esp=1Unique Landscapes.esp=1Better Cities Bravil - Unique Landscape Panther River patch.esp=1Bashed Patch, 0.esp=0 I hope someone can help me. And please, don´t explain too difficult, I´m really bad when it comes to stuff like this.Thank you Link to comment Share on other sites More sharing options...
Striker879 Posted October 24, 2016 Share Posted October 24, 2016 Question ... is this a game with a lot of hours on it? Have you noticed anything weird about certain animations (Legion patrol's torch flames, gates swinging open or closed slowly etc)? Link to comment Share on other sites More sharing options...
DasHobbyLP Posted October 25, 2016 Author Share Posted October 25, 2016 (edited) Question ... is this a game with a lot of hours on it? Have you noticed anything weird about certain animations (Legion patrol's torch flames, gates swinging open or closed slowly etc)?I´ve played my current character for about 90 hours. But there´s nothing wrong with the animation as far as I can tell Edited October 25, 2016 by DasHobbyLP Link to comment Share on other sites More sharing options...
Striker879 Posted October 25, 2016 Share Posted October 25, 2016 I see you use Wrye Bash. It has an animation fixer that will give a percentage of how far towards the stuck animation (aka the A-Bomb) your save is. It's found on the Saves tab right click context menu, down towards the bottom of that menu. Unless it reports a very low percentage I'd run the fix and see if it helps. Running it has no ill effects whatsoever, WB even makes backups of the save automatically (though I always make my own backup first anyways). Link to comment Share on other sites More sharing options...
DasHobbyLP Posted October 25, 2016 Author Share Posted October 25, 2016 I see you use Wrye Bash. It has an animation fixer that will give a percentage of how far towards the stuck animation (aka the A-Bomb) your save is. It's found on the Saves tab right click context menu, down towards the bottom of that menu. Unless it reports a very low percentage I'd run the fix and see if it helps. Running it has no ill effects whatsoever, WB even makes backups of the save automatically (though I always make my own backup first anyways).My most recent savegame had a percentage of 34. But running the fix didn´t do much of a difference: It still crashed after 30 minutes. Link to comment Share on other sites More sharing options...
bevilex Posted October 25, 2016 Share Posted October 25, 2016 (edited) Are you using an ENB ? If yes that's normal, seeing the number of mods you have installed ...If no, I recommend you to use ENBoost, also with MoreHeap, Oblivion Stutter Remover, the 4GB patch and EngineBugFixes. These mods will help you to CTD less often. Edit: Also, what Unique Landscapes.esp does ? If it is the merged version of all unique landscapes you should not have it together with the other xulxxxx.esp files. Edited October 25, 2016 by bevilex Link to comment Share on other sites More sharing options...
Striker879 Posted October 25, 2016 Share Posted October 25, 2016 No 30 some-odd percent wouldn't cause any problems ... it was just something that occurred to me when I read your OP. Next question is did you make any changes whatsoever to your load order just before the crashing started (i.e. add/remove any mods from your load order)? A couple of observations from a quick look at your load order. I see you use OCO v2. I also notice that you have both Roberts male v5 and v4 ESPs active. For one thing it is recommended to delete all Roberts male ESPs when using OCO v2 (it's ESP replaces the one from Roberts ... deactivate and make a save before you delete). Also, why are you using both Roberts v4 and v5 at the same time? I tend to recommend using BOSS for sorting Oblivion load orders myself ... LOOT is for newer games (and yes I know the "LOOT crowd" will disagree with me). Link to comment Share on other sites More sharing options...
Recommended Posts