Fixadent Posted October 25, 2016 Share Posted October 25, 2016 Will there be any improvements to character and NPC face meshes in the special edition of Skyrim? Or will it just be the same old blocky and polygon-deficient vanilla Skyrim faces? Link to comment Share on other sites More sharing options...
Boombro Posted October 25, 2016 Share Posted October 25, 2016 I don't think they will be blocky (would be a huge oversight.) but I did not see any close up to npcs in SSE. Link to comment Share on other sites More sharing options...
LordNyron Posted October 25, 2016 Share Posted October 25, 2016 I hope Bethesda improved the poly count of the characters. Failing that, I at least hope they added subsurface scattering. The game looked like it had it when it came to stuff like water and leaves on trees, but it was hard to tell. That doesn't mean they have it on the characters themselves though. Was also hoping for tessellation so we don't have to use parallax anymore, but I didn't see anything like that in the latest trailer. Link to comment Share on other sites More sharing options...
Boombro Posted October 25, 2016 Share Posted October 25, 2016 People already have gameplays on YT, you can watch that. Link to comment Share on other sites More sharing options...
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