Jump to content

Khajiit trouble


darkradigal

Recommended Posts

So i have been playing this game on PC for quite some time and any time I have ever had an issue, I have been able to find an answer, however this is starting to upset me royally. I noticed that Khajiit in the game are stuck in the T pose, including one of my characters. I can move him around and change his equipment, but he remains stuck in the T pose along with all other Khajiit in the game. Strange part is any modded races (like Lykaios and Fennec) that are based on the Khajiit race format are not affected, nor is the "Play as a Khajiit child". It only seems to affect normal, unmodded Khajiit. I have played with and updated the FNIS, tested to see if it is just the one file by changing another characters race to Khajiit, and have even downloaded skeleton mods in hopes of fixing it. The reason this upsets me is my one Khajiit character is my first character ever in the Elder Scrolls universe, and I appreciate any help anyone is able to give. Thank you in advance.

Link to comment
Share on other sites

every time i've ever had this problem it was because i forgot to run fnis. if you're using xpmse skeleton make sure nothing overwrites it. couple questions. do you use a program to manage your mods? have you tried deleting the old files that fnis generates before running it fresh?

Link to comment
Share on other sites

I have Loto and ran it. My FNIS updated to the latest version on Nexus and I have updated the FNIS several times. I even tested to see if by clicking the options all on, then off when updating and seeing if the same would work. I have also begun taking some mods out, thinking they maY be clashing with Khajiit races
Link to comment
Share on other sites

I use Loot, but I (finally and somehow) figured it out. Something was wrong with the FNIS as a whole. I completely deleted it, then reinstalled it. Apparently a key element got distorted when updated it from verison 3.something. After I reinstalled the latest version, everything sorted out and Khajiit's are now moving normally. This topic can be closed

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...