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Load order problems


Pau1K311y

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Hi again

 

Thought best to start a new topic

 

OK so I read the readmes and have rearranged as best I could but think honestly I have become more confused! Please take a look at revised load order:-

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

Project Beauty.esm

Unofficial Fallout 3 Patch.esm

Mothership Crew.esm

Advanced Recon Tech.esm

DCInteriors_ComboEdition.esm

DCInteriors_Wasteland_Edition.esm

FOOK2 - Main.ESM

FOOK2 - [DIK] DLC Improvement Kit.ESM

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Enhanced Weather - Rain and Snow.esm

Sharing and Caring Companions.esm

RTS NW.esm

DarNifiedUIF3.esp

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta.esp

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

RTS NW - Volume 1st.esp

RTS NW - Volume 2nd.esp

RTS NW - Volume 4 Stone.esp

BlackWolf Backpack.esp

BlackWolf Backpack - Vendor Script Replenish.esp

BlackWolf Backpack - Vanilla Big Guns Fix.esp

BlackWolf Backpack - Anchorage Gauss Rifle Fix.esp

BlackWolf Backpack - Zeta Drone Cannon Fix.esp

BlackWolf Backpack - Blank's Container Patch.esp

MiniHideout.esp

UndergroundHideout.esp

Akira - Simple Silenced SMG.esp

3EFdrg.esp

Advanced Recon Armor.esp

Advanced Recon Gear.esp

Advanced Recon Tech.esp

Advanced Recon Range Finder.esp

Dragonskin Tactical Outfit.esp

DragonskinBonusPack.esp

FOOK2 - Main.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Main [Hotfix].esp

FOOK2 - DIK [Hotfix].esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - FOOK Support.esp

FWE - FOOK DLC Support.esp

FO3 Wanderers Edition - Optional Restore Tracers.esp

FO3 Wanderers Edition - Optional VATS Halftime.esp

FO3 Wanderers Edition - Optional VATS Realtime.esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

FO3 Wanderers Edition - Project Beauty.esp

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

WMKAA12Shotgun.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - Project Beauty.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - FOOK2 - DIK.esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - FWE Master Release + DLCs.esp

Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

SCC - Talk to Anyone.esp

SCC Armor.esp

LucyWestCompanion.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Radioactive Rain and Snow Plugin.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Enhanced Weather - Sneak Bonus during Storms.esp

Enhanced Weather - REBOOT.esp

Fallout Remastered.esp

Fallout Remastered - Mothership Crew.esp

Fallout Remastered - Project Beauty.esp

Fallout Remastered - FOOK2.esp

Fallout Remastered - FWE.esp

Fallout Remastered - Mart's Mutants Mod.esp

 

 

I admit that I had expected FOMM to do what it said and sort them, ha. I've made a few additions as per readmes and suggs (thanks Jeoshua), but now I have missing meshes on weapons and apparel when adding FWE - FOOK compatibility patches. BOSS tells me I have old version of the patch but I can't find an updated version, this was the one from Nexus site. I still have crashing, and I'm sure that I have created more problems, though not noticed any more than ones mentioned. Also, do I need Darnified Extras esp? If so can someone point me right direction please. I am unsure of FOOK 2 load order in relation to others main esps, and I now understand that I have had a few follower packages running initially; I got rid of some but not clear which are ones to keep.

 

I thought initially that this would be easy but I admit that I'm beaten on this one. Shame coz mods really make a difference.

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It would appear that you have at least two mods trying to do the same things. VATS halftime and VATS realtime would appear to conflict with each other. I think you should choose one or the other. Also, Restore tracers and restore tracers-automatics only. You should choose which you want to do. Again, reread JEO post of 11Dec., item #1. I have read in numerous posts and different forums that you cannot run FOOK and FWE together. I tried to run FOOK by it's self and suffered some many crashes that I uninstalled it and loaded FWE. I would suggest you download FO3 Edit and check you load order for conflicts. This is a good program for conflict detection.
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Yeah I'm going to come around and say it again so people don't have to search for it again.

 

FOOK2 does not play well with others. Especially with FWE. I had attempted to make a FOOK2+FWE patch, but as it turns out it was MUCH harder than I had anticipated. FOOK2 touches everything in the game, almost without exception, overwrites vanilla content with it's own stuff, changes anything it pleases and makes the entire code base different.

 

So there will be no Fallout Remastered - FOOK2 + FWE compat patch. It just can't work.

 

My suggestions is pick the one you want. FOOK2 or FWE. Don't use them together because you will crash out, textures will be missing, quests will break, and in general your game will be broken beyond measure. And there's not really much I can do about it other than recommend that you not do it.

 

My personal recommendation is FWE. It's far more compatible, far more configurable, way less crashy, and plays nicely with other mods.

Edited by Jeoshua
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If you want diverse content use FOOK2. If you want gameplay changes use FWE. If you want subjective comments read the forums. But in any case do not use FOOK2 and FWE together unless *you* are prepared to go the distance making them work together.
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OK guys so I have decided to go for FWE and a lot of crashing stopped, wahey! I still cant get EVE to work, still a bit sketchy around which companion packages are safe to use so having trouble keeping friends, they keep disappearing (nothing new there i suppose - lol). Will probably get rid of RTS but does SCC conflict with FWE enhanced - must've missed that one too! Another dodgy area is around Rivet City - although I can now enter and exit there now I cannot get into anacostia crossing, also Bannon and a couple of other few residents are stuck milling around stuck. I have also noticed that a few armour/ clothing meshes missing; do I need to reinstall some mods or main files again?
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Since you have changed your load order, it would be a good idea do post your new one so that we can see what you are trying to do and we might be able to help you. As far as I have been able to work a load order, I have never been able to completely stop the freezes and CTD.
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So i've completely reinstalled, her's load order:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Unofficial Fallout 3 Patch.esm

CRAFT.esm

CALIBR.esm

Project Beauty.esm

Mothership Crew.esm

Advanced Recon Tech.esm

DCInteriors_ComboEdition.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

EVE.esm

FO3 Wanderers Edition - Alternate Travel.esp

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta.esp

DarNifiedUIF3.esp

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

CRAFT -Zeta - Activation Perk.esp

3EFdrg.esp

Advanced Recon Armor.esp

Advanced Recon Gear.esp

Advanced Recon Tech.esp

Advanced Recon Range Finder.esp

Akira - Simple Silenced SMG.esp

BlackWolf Backpack.esp

BlackWolf Backpack - Vendor Script Replenish.esp

BlackWolf Backpack - Vanilla Big Guns Fix.esp

BlackWolf Backpack - Anchorage Gauss Rifle Fix.esp

BlackWolf Backpack - Zeta Drone Cannon Fix.esp

Dragonskin Tactical Outfit.esp

DragonskinBonusPack.esp

H&K PSG-1 Sniper Rifles.esp

MiniHideout.esp

Nitem4re_M4A1.esp

UndergroundHideout.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Optional VATS Realtime.esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

FO3 Wanderers Edition - Project Beauty.esp

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

WMKAA12Shotgun.esp

EVE.esp

EVE Operation Anchorage.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE Anchorage - FWE DLC Anchorage.esp

EVE - FWE with WeaponModKits.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - Project Beauty.esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - FWE Master Release + DLCs.esp

Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

LucyWestCompanion.esp

Fallout Remastered.esp

Fallout Remastered - Mothership Crew.esp

Fallout Remastered - Project Beauty.esp

Fallout Remastered - FWE.esp

Fallout Remastered - EVE (PI Merge).esp

Fallout Remastered - Mart's Mutants Mod.esp

 

Total active plugins: 89

Total plugins: 89

 

I ran BOSS and this is what it said:

 

Summary

 

−Script Extender And Script Extender Plugins

 

FOSE Version: 0.1.2.2

−Recognised And Re-ordered Plugins

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Relev}}

PointLookout.esm

Zeta.esm

Unofficial Fallout 3 Patch.esm

Bash Tag suggestion(s): {{BASH: C.Music, Deflst, Delev, Relev, Factions, Invent, Names, Relations, Stats}}

CRAFT.esm

CALIBR.esm

Project Beauty.esm

Bash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, Hair, Eyes, Voice-M, Voice-F, Body-M, Body-F, R.Teeth, R.Mouth}}

Mothership Crew.esm

Advanced Recon Tech.esm

EVE.esm

Bash Tag suggestion(s): {{BASH: Graphics, Invent, Sound, Scripts}}

FO3 Wanderers Edition - Main File.esm

Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.Stats, Deflst, Delev, Invent, Names, Relations, Relev, Stats}}

Note: Suggested to remove the names tag if using MMM

Requires: CRAFT.esm

Requires: CALIBR.esm

Mart's Mutant Mod.esm

Bash Tag suggestion(s): {{BASH: Delev, Invent, Names, Relations, Scripts}}

DCInteriors_ComboEdition.ESM

Incompatible with: DCInteriors components.

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Bash Tag suggestion(s): {{BASH: Deflst, Names}}

Requires: Anchorage.esm

Unofficial Fallout 3 Patch - The Pitt.esp

Bash Tag suggestion(s): {{BASH: Deflst, Names}}

Requires: ThePitt.esm

Unofficial Fallout 3 Patch - Broken Steel.esp

Bash Tag suggestion(s): {{BASH: Deflst, Names}}

Requires: BrokenSteel.esm

Unofficial Fallout 3 Patch - Point Lookout.esp

Bash Tag suggestion(s): {{BASH: Deflst, Names, Invent, Stats}}

Requires: PointLookout.esm

Unofficial Fallout 3 Patch - Mothership Zeta.esp

Bash Tag suggestion(s): {{BASH: Deflst, Names}}

Requires: Zeta.esm

DarNifiedUIF3.esp

Project Beauty- Broken Steel.esp

Bash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, NoMerge, Deactivate}}

Project Beauty- Point Lookout.esp

Bash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, NoMerge, Deactivate}}

CRAFT -Zeta - Activation Perk.esp

Requires: CRAFT.ESM

BlackWolf Backpack.esp

BlackWolf Backpack - Vendor Script Replenish.esp

BlackWolf Backpack - Vanilla Big Guns Fix.esp

BlackWolf Backpack - Anchorage Gauss Rifle Fix.esp

BlackWolf Backpack - Zeta Drone Cannon Fix.esp

MiniHideout.esp

UndergroundHideout.esp

FO3 Wanderers Edition - Main File.esp

Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.Stats, Deflst, Delev, Destructible, Graphics, Invent, Names, Relev, Scripts, Stats}}

FO3 Wanderers Edition - DLC Anchorage.esp

Bash Tag suggestion(s): {{BASH: Deflst}}

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

Bash Tag suggestion(s): {{BASH: Relev, Delev}}

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.Stats}}

Incompatible with: FO3 Wanderers Edition - Followers Enhanced.esp

FO3 Wanderers Edition - Optional VATS Realtime.esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

FO3 Wanderers Edition - Project Beauty.esp

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

WeaponModKits.esp

Bash Tag suggestion(s): {{BASH: Actors.AIData, Delev, Invent, Names, Relev}}

WeaponModKits - FWE Master Release.esp

Bash Tag suggestion(s): {{BASH: Deflst, Relev, Names}}

WeaponModKits - OperationAnchorage.esp

Requires: Anchorage.ESM

WeaponModKits - ThePitt.esp

Requires: ThePitt.ESM

WeaponModKits - BrokenSteel.esp

Requires: BrokenSteel.ESM

WeaponModKits - PointLookout.esp

Requires: PointLookout.ESM

WeaponModKits - Zeta.esp

Requires: Zeta.ESM

Akira - Simple Silenced SMG.esp

WMKAA12Shotgun.esp

Bash Tag suggestion(s): {{BASH: Graphics}}

3EFdrg.esp

Advanced Recon Armor.esp

Advanced Recon Gear.esp

Advanced Recon Tech.esp

Advanced Recon Range Finder.esp

Dragonskin Tactical Outfit.esp

DragonskinBonusPack.esp

EVE.esp

Bash Tag suggestion(s): {{BASH: Delev, Graphics, Relev, Stats, Sound, Scripts}}

EVE Operation Anchorage.esp

Bash Tag suggestion(s): {{BASH: Graphics, Sound}}

Requires: Anchorage.ESM

EVE - FWE Master Release.esp

Bash Tag suggestion(s): {{BASH: Actors.ACBS, Graphics, Invent, Stats, Sound}}

EVE - FWE Master Release (Follower Enhanced).esp

Bash Tag suggestion(s): {{BASH: Graphics, Sound}}

EVE Anchorage - FWE DLC Anchorage.esp

Bash Tag suggestion(s): {{BASH: Graphics, Sound}}

EVE - FWE with WeaponModKits.esp

Bash Tag suggestion(s): {{BASH: Graphics, Sound}}

Mart's Mutant Mod.esp

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Requires: Mart's Mutant Mod.esm

Mart's Mutant Mod - DLC Anchorage.esp

Bash Tag suggestion(s): {{BASH: Scripts}}

Requires: Anchorage.ESM

Mart's Mutant Mod - DLC The Pitt.esp

Bash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}

Requires: ThePitt.ESM

Mart's Mutant Mod - DLC Broken Steel.esp

Bash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}

Requires: BrokenSteel.ESM

Mart's Mutant Mod - DLC Point Lookout.esp

Bash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}

Requires: PointLookout.ESM

Mart's Mutant Mod - DLC Zeta.esp

Bash Tag suggestion(s): {{BASH: Scripts}}

Requires: Zeta.ESM

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Tougher Traders.esp

Bash Tag suggestion(s): {{BASH: Actors.Stats, Factions, Relations}}

Mart's Mutant Mod - Natural Selection.esp

Bash Tag suggestion(s): {{BASH: Relations}}

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - Project Beauty.esp

Bash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, NoMerge}}

Mart's Mutant Mod - FWE Master Release.esp

Bash Tag suggestion(s): {{BASH: Invent, Relations}}

Requires: FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod - FWE Master Release + DLCs.esp

Bash Tag suggestion(s): {{BASH: Invent, Relations, Scripts}}

Requires: ThePitt.esm

Requires: BrokenSteel.esm

Requires: FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

Bash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, NoMerge}}

LucyWestCompanion.esp

Fallout Remastered.esp

Incompatible with: Fallout 3 Master Fix.esp

Incompatible with: James Invisible Walls Remover.esp

Fallout Remastered - Mothership Crew.esp

Fallout Remastered - Project Beauty.esp

Fallout Remastered - FWE.esp

Fallout Remastered - EVE (PI Merge).esp

Fallout Remastered - Mart's Mutants Mod.esp

−Unrecognised Plugins

 

Reorder these by hand using your favourite mod ordering utility.

 

H&K PSG-1 Sniper Rifles.esp

Nitem4re_M4A1.esp

 

I am under the impression that suggs are ok, I'm not sure about the bash tags. I don't have the incompatible files installed, or I didn't install them.

 

Anyway, I still can't start the game with EVE - it won't go past start scene - no mouse appears and it hangs.

 

I push on without EVE to find that I now have the same problem as previous withbeing unable to exit Rivet city without crashing. This is again now I have a companion, which lead me to ask about companion packages. Before it was Sydney in Stealing Independence quest, noe it's when I have Lucy West in tow doing companion quest. The exterior of Rivet City still crashing, when trying to save around underground hideout or attempting to enter anacostia crossing, and these are just the only main places I've found outside Megaton.

 

As I mentioned I thought that the follower packages may be clashing anyway as people keep not appearing on fast travel - I have found this with all companions I have used, SCC quest/in game and Lucy West. Again, I'm unsure how these interact with FWE followers.

 

I hope this post a little more enlightening.

 

Thanks

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