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[WIP] D&D - Forgotten Realms (Total Conversion)


ChacalIK

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Dungeons and Dragons - Forgotten Realms

A total conversion mod for Skyrim

 

A complete overhaul of Skyrim based on the Dungeons and Dragons RPG systems, the idea is to remake over Skyrim the Forgotten Realms Scenario and it's heroes and legends. New races, monsters, quests and main quest, items, weapons and armors, a complexity system to forge, enchant and also create new spells. Choose yourself from a Paladin Dragonborn and bring the light to the shadows or take advantage of the shade as a Rogue Halfling and steal the most valuable artifact in the dungeon without being perceived by their keepers.

 

 

Very first, close this tab if you:

- Are a super fan and have all the series of the Nudes mod for males or females of Skyrim, for us that's not Roleplay.

- You love to wear a Complete Perfect Rare Legendary Daedric Armor of Destruction where every part gives you a super power, and you are a level 5 newbie (but a console master).

- And the most important, if you say yourself a Lawful Paladin and when you see someone's living in the middle of a forest, you enter his home and see rare items and gold, you think "Kill and Loot!".

 

 

Remember, the roleplay its the main source of the project, do you think that Aragorn from Lord of the Rings was a Lvl 5 Newbie Ranger killing like he does !? Its taken time, so if you want to be a Dragonborn, a hero among the people, wearing a mighty armor and carrying a legendary Holy Avenger, you must train and earn experience, and the best way to do it is roleplaying. Good Roleplay !

 

 

Map and Enviroment

· A complete remake of the map based on Forgotten Realms will be released in parts, as the first one shall be "The Icewind Frost Borders Campaign", and will include the whole province of Icewind Dale, its quests and creatures, ranging from NPC Humans until the mighty Frost Giants.

· The environment itself is the main feature of the mod, since all the gameplay will be based on it. Mountains of rock must be well designed to make the Jump Climbing glitch impossible, where the player can reach the top of a mountain, even if its walls are vertical.

· Wild animals become smarter and follow a level of intelligence to make the AI ​​more complex. A good example is the wolf of the steppes, where a player when you find one eating the wolf will growl when you see the player and will attack if unsheathing his sword or come very close to the meat.

· Different climates make the character feel cold when not wearing a winter coat in the mountains, to the feeling of warmth on top of volcanoes when wearing full armor. That are somethings that may intervene on player acts like camp and sleep or fight with a Fire Elemental, where the heat of the enviroment will blur the player's vision.

 

 

Character Creation

· New races ranging from: Humans, Orcs, Half-Orcs, Elves, Eladrins, Dwarves, Halflings, Drows and Dragonborns.

· A complete overhaul of the stats system bringing Strength, Dexterity, Intelligence, Constitution, Wisdom and Charisma, giving the player choice a whole new character every game he starts.

· The feat is also a new feature of character creation, it ranges from the simple actions of the player until the fighting itself.

· The return of the Auto-Name device, where it is generated based on character's class.

· The early history of the character as well as their place of beginning are now based on race of the player. Thus, an Eladrin not take off your adventure being a prisoner of war.

· Skills and their use is back in Skyrim, but with even more usefull acts like being grab by a Giant will test your Acrobacy Skill, while disable a trap or open a locked chest in a dungeon will test your Thievery Skill.

 

 

Character Evolution

· The Alignment its also a feature that will return on Forgotten Realms Total Conversion, where every single act that the player make will slowly direct him to be a Lawful Good or a Chaotic Evil, that may open new answers on dialogs until the reach of respect from some creature types.

· Classes are one of the features that will return from Oblivion, but with the main difference being that the player will not choose it at character creation, but its evolution, ranging from the player some habits such as stealing and sneak in dangerous places can transform it into a rogue even some missions like killing five types of Giants making it a Giant Slayer.

· The player's experience will also improve into a Dungeon Master that may aprove or not its roleplay, giving it or not his experience points based on his acts while on a quest or a simple talk with someone.

· The Feats will also be a very peculiar feature since that make possible to the player become even more different from others.

 

 

Fighting

· Every battle with an evil creature must be epic, so we want to mix the cam tricks and the animations (also first person) making it very like to Modern Warfare series, where a characters fighting with a Skeleton Army will see attack animations much more than normal. It will include a pack of combos with every type of weapon, ranging the simple dagger until the dual-axe.

· The creature AI, also commented some items up, its one of the main features of this part of the mod, where every single creature on Forgotten Realms will follow a Inteligence Table, ranging from the skeleton with the Intelligence level three, to the human level of intelligence twenty-one. This Intelligence Table is the base for the creature's acts so, if a Skeleton see a shinning light, he will never suspect that's a trap, different from a Human that will also alert his companions.

· A complete set of new monsters bringing all the Dungeons and Dragons Monster Guide to Forgotten Realms Total Conversion. It includes the symbolic Beholder, a giant eye with eyed-tentacles, the whole set of Dragons, ranging the mighty Gold ones to the wild White ones, and also the Goblinoids, ranging the weak gnolls, the bugbears, the hobgoblins and the goblins itself.

· The limits of the mounts its the characters tame capability, ranging from the simple horses, giant eagles, dinossaurs and the mighty dragons.

· Adding some ideas to the item above, the Mounted Combat its also a good feature if you dont want to get down of your horse to slash a little spider and back to the horse again.

 

 

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I'll be adding more ideas minding thats a WIP. I'll accept help from any kind but for now we will keep this on the paper only.

 

See Ya ! (sry for bad english - pt-br nature language =P)

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Sounds cool! I'm a huge fan of both the Elder Scrolls and Forgotten Realms, so I'm definitely in support of this idea.

 

However, I have to ask, what edition rules do you have in mind? 3.5? Or the more recently updated 4.0? There's a huge difference between the two.

 

Also, it's going to be tough to pull together everyone you need for a project of this magnitude - unless you've already got some people in mind.

 

Good luck, and let me know if I can help. I've got minor texturing skills, CS skills, and I am up on my Realms lore. :thumbsup:

Edited by AurianaValoria1
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Sounds cool! I'm a huge fan of both the Elder Scrolls and Forgotten Realms, so I'm definitely in support of this idea.

 

However, I have to ask, what edition rules do you have in mind? 3.5? Or the more recently updated 4.0? There's a huge difference between the two.

 

Also, it's going to be tough to pull together everyone you need for a project of this magnitude - unless you've already got some people in mind.

 

Good luck, and let me know if I can help. I've got minor texturing skills, CS skills, and I am up on my Realms lore. :thumbsup:

 

Realy good to know that still exist people who love the real roleplay! And yes, the project isnt small taking part that I have 4th Edition Rules in mind but, there will be needed a lot of work to plan a system that mix both ... the gameplay of Elder Scrolls and the rules of D&D. I know that Dungeons and Dragons rules for fight for example, its kind complex to convert for a live action rpg game, but its the challenge that keep me so excited. By the way, EVERY kind of help will be welcome, ranging the D&D Masters who know every single information about the D20 system, until the scripters, modelers, texturers and so on. I'll be glad to have you on the team man!

Bye !

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Sounds cool! I'm a huge fan of both the Elder Scrolls and Forgotten Realms, so I'm definitely in support of this idea.

 

However, I have to ask, what edition rules do you have in mind? 3.5? Or the more recently updated 4.0? There's a huge difference between the two.

 

Also, it's going to be tough to pull together everyone you need for a project of this magnitude - unless you've already got some people in mind.

 

Good luck, and let me know if I can help. I've got minor texturing skills, CS skills, and I am up on my Realms lore. :thumbsup:

 

Realy good to know that still exist people who love the real roleplay! And yes, the project isnt small taking part that I have 4th Edition Rules in mind but, there will be needed a lot of work to plan a system that mix both ... the gameplay of Elder Scrolls and the rules of D&D. I know that Dungeons and Dragons rules for fight for example, its kind complex to convert for a live action rpg game, but its the challenge that keep me so excited. By the way, EVERY kind of help will be welcome, ranging the D&D Masters who know every single information about the D20 system, until the scripters, modelers, texturers and so on. I'll be glad to have you on the team man!

Bye !

 

4th Edition, you say? Excellent! I have both the Player's Guide and the Campaign Guide for that, so I'd be happy to be a simple reference person, should you like me to. :)

 

Also, this site may be of great help: http://forgottenrealms.wikia.com/wiki/Main_Page

 

Oh, and by the way, I'm female. ;)

 

Best of luck!

Auri

Edited by AurianaValoria1
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Seems cool but;

 

· The environment itself is the main feature of the mod, since all the gameplay will be based on it. Mountains of rock must be well designed to make the Jump Climbing glitch impossible, where the player can reach the top of a mountain, even if its walls are vertical.

 

Thats not a Glitch..., its the Climbing ability!!

 

And no, you cannot go up on real vertical obstacles..., alleady tried it...

 

Look at Daggerfall, where you could climb on stuff, if you pressed against the wall/surface and pushed the up arrow!

 

Of course a real Climbing animation would have being nice, but hey!

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So... is this new Forgotten Realms ripoff going to be for adults or children, because if you're anti nude mod I can only guess you want a sexless blood fest. Love to be proven wrong though! It is truly a sickness in this world that violence can be so exhalted while basic, naturally, nudity can be so reviled. :`(
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I aint going to lie. This seems like it's going to be a huge Mod that'll overhaul a lot of the core game itself, almost virtually stripping away everything about the game other than what makes it tick.

 

Still. If you can manage to get this produced I'd love to play it =). Love DnD settings.

 

Edit: I'd like to help sometime in the future maybe possibly after I'm done with the Mod I'm working on now.

Edited by Artistdude05
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