omerbar Posted December 20, 2011 Share Posted December 20, 2011 sooooooooooo me friend is asking me if i can script him a new armor he and hes friends created now i now 0 about scripting armor to the game but im ready to learn howso can you help guys understand these? Link to comment Share on other sites More sharing options...
frakle Posted December 20, 2011 Share Posted December 20, 2011 It would help if your post was comprehensible. Link to comment Share on other sites More sharing options...
Darksun45230 Posted December 20, 2011 Share Posted December 20, 2011 He wants to know how to add new armor, which we can't until CK is released. Link to comment Share on other sites More sharing options...
omerbar Posted December 20, 2011 Author Share Posted December 20, 2011 It would help if your post was comprehensible. it wont happen since english is not me first languageso....deal with it? Link to comment Share on other sites More sharing options...
nosisab Posted December 20, 2011 Share Posted December 20, 2011 (edited) Still frakle has a point, possibly Darksun is rightly assuming you just want to put the new armor in game. It's possible but would be really easier with the CK. The point is "how" you want to make it available... some ways are putting the items in a container (which can be left somewhere for the player to come and self serve. Could the container be put in the same cell of a fixed merchant and given ownership to him (this should make the pieces available to barter). you could just leave the base in the esp so the player get them using console additem command... could be a quest ... As you see, there are many ways to place the items in game. Now, at least you need to have a blank template esp where you can import vanilla items and change the copies id and names and paths to the meshes and textures, and so on. You should really wait a bit more because the CK makes these steps a lot easier. Edited December 20, 2011 by nosisab Link to comment Share on other sites More sharing options...
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