Dark0ne Posted November 7, 2016 Share Posted November 7, 2016 SkyrimPsycho banned.Reason for the banPosted on the new post last night: funny... the code has worked for many years without issues. The errors I have been seeing do not apply to coding. They apply to bandwidth. I can only assume you use some third party for your server hosting. Probably godaddy, cloudflare or some other third party hosting service. I know it is painful Dark0ne, growth usually is. You should check into purchasing your own server instead of using a third party server. Right now NMM is shut down but people are still using the website and downloading, which means your bandwidth is still being used constantly and your server hosting provider will tolerate a little more before they start putting bandwidth limits on your account. I am already seeing it. I have clicked a few links in your website only to be taking to a bandwidth limit page.To which I responded: The code hasn't worked for many years. We had stability issues until we sorted our database cluster out in 2015, something you wouldn't know as you only joined the site 2 weeks ago. Our code and cluster has never been tested with this much traffic before. We're currently seeing a 50% increase in traffic on our previous highest traffic time (FO4 launch) and a sustained 75% increase on our normal traffic conditions. We're up from 11,000 active users a second to 19,200 active users a second.We have 13 cloud-based VMs with a total of 104 CPU cores and 320GB of RAM serving the site front-end. A database cluster of 5 dedicated servers with a combined total of 160 CPU cores and 960GB of RAM (yes, 960GB of memory) handling database operations. And almost all our files are served via a global CDN that's currently pushing an average of 15 Gbit a second (and is burstable to 100Git+). That's not even mentioning the multiple firewalls, DDoS protection, load balancers and so on and so forth that we utilise.So when I say it's a code issue, it's a code issue. Don't try and call me on it when I obviously know a lot more about it.RE: any bandwidth errors you may or may not have seen, our load balancers were capped at 300mbit/sec on our end, mainly to ensure we don't send more traffic to the VMs and cluster than they could handle. We've since upped that cap to 500mb/sec. That's completely unrelated to our CDN and file serving.He has since made a new thread in the "NMM Code Development Chat" forum of all places (which is specifically for people interested in helping to code NMM) with a thread titled "Dark0ne = Moron" and the content: I know this will get me banned but I could care less. Dark0ne is a moron. The issues we are all having is because he is using a third party server (cloudflare) to host this site and guess what..... THE MORON NEVER UPDATED THE SERVER TO GIVE MORE BANDWIDTH!!!!But that isn't the end of his stupidity..... Nope!He thinks that the is code error which are the cause for all the issues..... (I told you he is a MORON)So he is fixing the code which is screwing up the NMM and subsequently all the mods which you are using.... surely people have begun to notice how the game seems to be getting slower as time progresses....well I for one am done with this moron and his stupidity....THIS IS GOOD BYE MORON!!!!(now you know why I am going to get banned..... for speaking the truth!)Just another special snowflake who doesn't read (and/or comprehend) before running his mouth off and throwing insults around. Link to comment Share on other sites More sharing options...
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