hipolymer Posted December 20, 2011 Share Posted December 20, 2011 I have a 6870, 8 gigs of ram, and a 2500k so I'm thinking I should be getting at least 40 fps. I know this game is poorly optimized, but I've heard people say they could run it on 60fps everywhere. I know it can't be because of mods since I've had this "problem" when I first got the game. I've tried the 4gig New Vegas mod, the stutter remover, practically everything. Link to comment Share on other sites More sharing options...
hipolymer Posted December 21, 2011 Author Share Posted December 21, 2011 Why does no one ever respond to my topics? What could possibly be so hard to answer about this question? And I know it's being viewed because it has like 20 views in the topic list. Link to comment Share on other sites More sharing options...
adman85 Posted December 22, 2011 Share Posted December 22, 2011 Well bumpings not gonna help. Have you tried mods like the strip open, or new vegas restoration? They may (MAY) help with fps drops. As they generally set up the strip better than in the vanilla. The only other thing I can think of would be to start disabling things (useless NPCs, lightposts or distant LOD that you won't miss) using the console. Link to comment Share on other sites More sharing options...
hipolymer Posted December 24, 2011 Author Share Posted December 24, 2011 So you're saying that I should be getting much higher FPS with my rig? What are you getting in the Strip and what's your rig? Thanks for the help regardless. Link to comment Share on other sites More sharing options...
Jeoshua Posted December 25, 2011 Share Posted December 25, 2011 I would kill for 30 fps anywhere. Bethesda's games aren't generally video card limited. They are CPU limited, meaning that you must have a powerful single or dual core computer to get the absolute most out of your frame rate. It's not the shiny that's taking your FPS. It's the crunchy. The AI, Physics, and other factors are way more limiting because of the basic engine that Fallout New Vegas runs on. It's not that it's "poorly optimized", it's that it's trying to do so much that your computer can't keep up. Link to comment Share on other sites More sharing options...
hipolymer Posted December 26, 2011 Author Share Posted December 26, 2011 So you're saying that what I'm experiencing is normal? Because my CPU is one of the best around. Link to comment Share on other sites More sharing options...
Jeoshua Posted December 26, 2011 Share Posted December 26, 2011 (edited) But is it one of the best around because it's a multicore? The engine can't run on all of your cores, since it was never truly created to work in that fashion. So you're probably getting, at best, half the CPU power out of the game that you actually have. What you're experiencing is very normal, and one of the worst parts about Fallout. You can have the baddest ass computer ever seen, with a million billion gigs of ram and 16 SLI video cards, and still the CPU won't be able to crunch enough to actually give you the performance your rig can really put out. At the same time, I would like to point out that 30 FPS in the worst crunch-hog in the entire game is very respectable. You should be proud of your rig for doing even that well. Take the advice adman85 gave and try some of the mods for The Strip. They have done a lot of work there to alleviate some of the problems in that area, and could really bump it up a notch. Additionally, I know you probably don't want to hear this, but you really don't need FPS that high in the first place. Try getting New Vegas Stutter Remover (which does far more than removing stutter) and setting it to limit your FPS at 30. The game will run much smoother and after a while you will forget there was ever such a thing as a "frame rate dip". Especially since you have such a beastly machine, your computer will take almost no time to generate the frame, and the AI, Scripting, Physics, and whatever else the engine wants to do will be given time to keep up. The most important thing about a frame rate is not really how fast it is, but how STABLE it is. The human eye will adjust to anything over 25 frames a second, and if the frame rate doesn't keep shifting up and down, your brain will forget about it very quickly. Edited December 26, 2011 by Jeoshua Link to comment Share on other sites More sharing options...
hipolymer Posted January 2, 2012 Author Share Posted January 2, 2012 thanks...I needed the reassurance. Main thing that made me post this was other peoples' claims that this constantly runs on 60fps on their computers. Link to comment Share on other sites More sharing options...
nosisab Posted January 2, 2012 Share Posted January 2, 2012 The answer to your problem may be in the vsynch, if your machine is able to run above 60FPS at most places it will be capped at that value, if it fall under it will fall to the next value that allow the card to initiate the vertical sweep together with the monitor, it may mean half of the refresh rate (which is 60 Hz at most monitors). Link to comment Share on other sites More sharing options...
Jeoshua Posted January 2, 2012 Share Posted January 2, 2012 (edited) thanks...I needed the reassurance. Main thing that made me post this was other peoples' claims that this constantly runs on 60fps on their computers. They lied, then. There will always be places and times when the frame rate dips. And since Fallout doesn't really have a true FPS counter to show how fast it's calculating the frames, the actual source of the knowledge that they're running at 60 constantly must therefore be called into question. A better estimation of the people saying they're constantly running that fast is to say that they never notice any frame rate dips. Which of course means they're probably never going below around 30 fps in the most dire of situations. The VSync idea above is probably sound. That can often clip your frame rate to half your refresh when it can't do the full 60. You'll need to edit the ini files and look for "iFPSClamp=1". Set that to 0. Even if you want to limit your frame rate to prevent dips, that clamp will turn on VSync and doesn't quite work like you would want. Only problem with turning off the clamp is that it can introduce the dreaded Microstutter. In which case, New Vegas Stutter Remover can let you remove that and limit your frame rate more naturally to give scripting more time to run. Edited January 2, 2012 by Jeoshua Link to comment Share on other sites More sharing options...
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