dovapix Posted November 7, 2016 Share Posted November 7, 2016 Hi guy's, Maybe it is a bug from the recent released CK but i tried to modify the ground texture in landscape editing and here the step i have taken to do so : 1: Both selected Skyrim and update esm 2:Save the new plugin(name) 3:Edit ground texture and paint new one on top 4:Saved my change 5:verified that esp plugin is in skyrim data folder 6:Launch Skyrim SE via steam play button 7:Use coc to get to location I reach the location and nothing has change and the vanilla original texture is still the same. So can a gentle soul give me a clue about what wrong with this workflow? Link to comment Share on other sites More sharing options...
dovapix Posted November 7, 2016 Author Share Posted November 7, 2016 I just made another attempt loading CK as administrator and this time i just moved a pine tree in another spot and when i load the game the pine location was not change at all. What am i doing wrong since i have followed what they mention to do? Link to comment Share on other sites More sharing options...
dovapix Posted November 8, 2016 Author Share Posted November 8, 2016 OK for testing purpose i did the exact same thing with the regular Skyrim CK and it is working perfectly so either it have something to do with the new SSE CK or with nexus mod manager since the other version i did was with mod organizer. I saw that someone was able to use MO with SSE so i will give it a try tonight to see if it's work. Link to comment Share on other sites More sharing options...
PeterMartyr Posted November 8, 2016 Share Posted November 8, 2016 There no mention of Activating the esp.(Not saying you didn't to do :laugh: ) just sayin it not mentioned. Link to comment Share on other sites More sharing options...
dovapix Posted November 8, 2016 Author Share Posted November 8, 2016 (edited) There no mention of Activating the esp.(Not saying you didn't to do :laugh: ) just sayin it not mentioned.Hi Peter, Yes i activate it but still no luck but in regular Skyrim doing exactly the same work flawlessly. Maybe it has something to do with the Nexus mod manager but for the life of me i cannot figured it out yet. Would be cool if someone could try what i did(take only a few minutes to do)load the SSE CK move tree and paint a ground texture and save as EPS in SSE data folder then fired the game to see if change are working? Edited November 8, 2016 by dovapix Link to comment Share on other sites More sharing options...
dovapix Posted November 8, 2016 Author Share Posted November 8, 2016 OK i finally found what was not working for me, i was logged as administrator in the nexus mod manager and re-logging as regular user make everything work perfectly. Can you imagine i wasted a complete day because of this... Link to comment Share on other sites More sharing options...
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