genolune Posted November 16, 2016 Share Posted November 16, 2016 This is sprung from this discussion I had on my Crater of Atom settlement: angelenesdreamsYou are very welcome!I think found something that needs tweaking. I'm using the alt-start mod Another Life, so I'm allied with the otherwise hostile CoA that are at Kingsport Lighthouse and Crater House. Using a console command to force the workshop into service (without clearing the area of enemies first) I built the beacon, and the CoA that it summons are hostile towards them. So unless I have a conflict, I think these types of CoA need to be allied with one another?EDIT: It just occurred to me that not everyone will be using an alt-start mod, so I might suggest that the Commonwealth CoA be tweaked to be allied with the player for lore's sake. It's kind of weird that the CoA at the Glowing Sea are pacifists and acknowledge that you are a member of the Church if you joined them in Far Harbor, but the others continue to attack you.Also, if you are up for more suggestions, perhaps a workshop and sizable build area around the CoA's Crater House?Thanks again! To which I replied:No that's an issue I encountered initially too. I tried summoning a different Child of Atom before and they were immediately hostile to me. So somehow there are different groups of Children of Atom with different aggression levels. The ones in the Crater of Atom and Nucleus in Far Harbor are initially friendly toward the player but the ones at Kingsport and the Crater House are not.And yes, the Crater House was something on my list. If you don't mind, post all that in the mod request or Creation Kit forum. That way the modding detectives can hazard a guess at how to fix those relations. So I'm posting for him/her. Where would I find faction information? I do find that intriguing though. I haven't played Far Harbor, joined the Children of Atom and then come back to check out the Children of Atom places to see how that affects anything. Link to comment Share on other sites More sharing options...
speedynl Posted November 16, 2016 Share Posted November 16, 2016 (edited) never bothered with faction in this game but it prolly works the same as skirymin ck under character you find the faction, there are prolly some for the children and 1 for the glowing crater, look under the general tab from any of the fraction, you will see xx names, now lets say fact xx have the glowing as enemy change it to ally/neutral/friend, if any fraction is missing in the list add it to the list then player have to be added as xx to all fractions to long time ago i made the forsworns(sp) as ally in skirym, in the same way ow as for fh friends will be friend, but enemy will be enemy, it don't change anything if you joined up the children in fh Edited November 16, 2016 by speedynl Link to comment Share on other sites More sharing options...
genolune Posted November 19, 2016 Author Share Posted November 19, 2016 Thanks, speedy. I just changed the Children of Atom, Children of Atom Friend and Glowing Sea Children factions into allies. Still trying to figure out how to add the player character to all 3 factions upon wearing the Children of Atom rags. If I load up Far Harbor in the Creation Kit, I can make whatever they use and just make that a separate file for Far Harbor users. Link to comment Share on other sites More sharing options...
chucksteel Posted November 19, 2016 Share Posted November 19, 2016 We had this issue in TTW, I myself didn't fix it but the east coast BoS and the West Cost BoS factions didn't like each other. if the player helped Elder Lyons and then went to NV, it was bad. The solution was a new faction for all of them which stopped the fighting. Not sure you want to go that far and again I wasn't the one who fixed the problem. I'm not all that good with NPC's and that's just my understanding of the solution. Link to comment Share on other sites More sharing options...
speedynl Posted November 19, 2016 Share Posted November 19, 2016 Thanks, speedy. I just changed the Children of Atom, Children of Atom Friend and Glowing Sea Children factions into allies. Still trying to figure out how to add the player character to all 3 factions upon wearing the Children of Atom rags. If I load up Far Harbor in the Creation Kit, I can make whatever they use and just make that a separate file for Far Harbor users.clothing prolly need some scripting, new vegas had a similar system put on clothing from xx and you could walk(with some luck) into any camp of them btw you can also use the crime faction, means if you kill 1 of the children all turn hostile on you, down side of this if you decide to kill them in fh all other shoot you on sight even the 1's in glowing crater Link to comment Share on other sites More sharing options...
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