Galather Posted November 17, 2016 Share Posted November 17, 2016 Hello everyone, its me again. I am doing a unique fetch quest. I had the quest giver send the player to pick up a note, that note basically asks for the player to meet the quest giver at a different location in the world. At first, I tried placing two of the same character in the world, but I got a multiple npc error.So I decided to duplicate the quest giver's character and changed the reference name, but I am still getting the same issue, despite adding him as an alias and updating my quest objectives/scenes with the new duplicate. The duplicate doesn't receive a pipboy quest marker and cannot continue the quest, aside from his greeting. So is there something I am missing? Or is there a better way in doing this? Thanks guys! Link to comment Share on other sites More sharing options...
mic112 Posted November 17, 2016 Share Posted November 17, 2016 I don't know the GECK too well, so I'm not much help but if I had your problem I would try different ways of doing the same thing. Something like using the one actor rather than making duplicates. IE either updating his/her package or perhaps using the moveto function? Or maybe you could try making duplicates that use the original as a template but don't share the same EditorID. Link to comment Share on other sites More sharing options...
Athanasa Posted November 17, 2016 Share Posted November 17, 2016 Potential workarounds: Have gaining an item start the quest. The NPC gives you the item. Then, used if the NPC duplicating, they actually teleport around the world? Link to comment Share on other sites More sharing options...
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