vorthaz Posted November 18, 2016 Share Posted November 18, 2016 Hi, I'm having this bug where, objects, floors and npc's, turn invisible in some buildings (The ones with open doors) in Concord unless I go really close, then they reappear again. The world turns invisible too, I'm running the game at medium-high graphic options, does anybody had this issue before? Maybe a mod conflict? Link to comment Share on other sites More sharing options...
chucksteel Posted November 18, 2016 Share Posted November 18, 2016 See you really should post this in the Beantown Interiors Thread. your lucky I noticed this. You have a mod conflict, move Beantown lower in your load order and the issue should go away. Beantown NEEDS to be the last world editing mod loaded. (In some cases other mods which just add items to the world can overwrite my needed edits but the same rule applies.) Link to comment Share on other sites More sharing options...
vorthaz Posted November 18, 2016 Author Share Posted November 18, 2016 Ohh I see, sorry I actually didn't know it was a conflict with the beantown interiors mod, thanks for the quick response! btw, I'm loving the mod! Link to comment Share on other sites More sharing options...
chucksteel Posted November 18, 2016 Share Posted November 18, 2016 It's complicated to build Beantown I had to pull some tricks which means if a mod overwrites my trick then the mod breaks. I'm happy to help, wasn't mad just the mod page is the place I check the most. Edit: and the issue your having is called "Occlusion Culling" it's happening because another mod is overwriting my fix for the problem. Link to comment Share on other sites More sharing options...
vorthaz Posted November 23, 2016 Author Share Posted November 23, 2016 That's good to know, It's working perfectly now! It's my fault for having too many mods, I can't stop installing them :laugh: Thanks again man, keep doing your work, i'ts great so far. Cheers! Link to comment Share on other sites More sharing options...
Summit4kk Posted November 7, 2018 Share Posted November 7, 2018 This helped me too. Had some half invisible buildings. My 960m still doesn't really like it. Is there a way to go into fo4 edit and disable a few places like in Lexington, and the area near monsignor?? I know all the options with the holotape Link to comment Share on other sites More sharing options...
Deleted49413338User Posted November 9, 2018 Share Posted November 9, 2018 Hmm, does this occlusion culling affect other exterior mods if you have conflicts with worldspace edits? I was using a lot of mods and many of them have worldspace edit to the same area. In one exterior location the ground just disappeared and treees were remaining floating, then it was sort of like i teleported a few times while trying to walk into that area. I thought I was at different locatinos but it must have just been objects quicly returning then disappearing again. Its harder to see where you are in an exterior with nothing but snow, some trees and a big void of nothing. Link to comment Share on other sites More sharing options...
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