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A Question about the Loadorder.txt


RaffTheSweetling

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So long story short - I couldn't open a mod in FO4edit, because it said "Armorkeywords requires master file DLCRobot.esm to be loaded before it."

 

I figured out that my loadorder.txt was the culprit, and made the necessary amendments to that.

 

While snooping around in my loadorder.txt I noticed lots of old mods were listed, and some new mods were not. And it puzzled me. I never manually enter mods on that list, so why were some listed there despite having been removed from my game a long time ago, and other mods not listed there, despite being currently active in my mod list?

 

I removed some mods from that loadorder.txt list, because, like I said, I don't use those mod anymore. The files no longer exist in my game. And I added all the DLC info to that list, as they were not present for some reason (which let me load that mod in FO4edit btw) and now I am left wondering...

 

Should I do more to refine this list?

Is there a practical purpose in making this list true to my own mod order? Will it improve my game if I do?

Edited by RaffTheSweetling
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