tarsis31 Posted December 9, 2016 Posted December 9, 2016 I'm trying to link multiple workbenches together in a place where having brahmin supply lines just wouldn't make sense, and would be a frustrating pain in the backside. Everything I've found when searching says just to have each workshopworkbench linked to a single workshopresourcecontainersettlement via workshoplinkedcontainer. I've done this, and it just doesn't work, I've redone it 3x to make sure, and it still doesn't work for me. Is there something else I am missing? It seems simple enough, I've got other settlement mods working just fine on their own workshop containers. workshop1 workshoplinkedcontainer settlementgroupchestworkshop2 workshoplinkedcontainer settlementgroupchestworkshop3 workshoplinkedcontainer settlementgroupchest Any ideas?
speedynl Posted December 9, 2016 Posted December 9, 2016 did you try to set up 1 wb and container like always, then a 2th wb is like container to wb(don't link back) and link the wb to the first wb with container keyword gorski use wb+container outside and wb+container inside, and linked wb inside to outside wb with container key word works like a charm
tarsis31 Posted December 9, 2016 Author Posted December 9, 2016 No, I've not tried that, I'll give it a whirl. Last time I linked workbenches together the Director and all the Mr Gutsys moved out of The General Atomics Galleria and into the Bowling Alley.
MissingMeshTV Posted December 9, 2016 Posted December 9, 2016 Have you tried using workshopitemkeyword? I use that and workshopitemlinkcontainer to link workbenches to a central storage container so they share resources. Not sure if this applies to what you're trying to do, but anything I try involving workbenches seems to want workshopitemkeyword used.
tarsis31 Posted December 9, 2016 Author Posted December 9, 2016 Right on, I think we've got it with linking all the workbenches instead of everything to a container. I'll keep workshopitemkeyword in mind, but I think we've got this one with workshoplinkedcontainer to each workbench, as long as they are all connected to the first active workbench. If any of them are connected to a workbench that is not setowned yet, surprise, surprise, it won't work. Thanks guys.
BlahBlahDEEBlahBlah Posted December 9, 2016 Posted December 9, 2016 I missed it...but I'll post anyways...From another thread, my reply:Having thought about it, pretty sure you link new workbench to old workbench with workshoplinkcontainer. So:New (ex:interior) workbenchLinks toold (ex: exterior) workbenchLinks toOld Container The setowned thing is news...but understandable.
genolune Posted December 9, 2016 Posted December 9, 2016 Theoretically, could you use this logic to have every settlement use the same resource container?
speedynl Posted December 9, 2016 Posted December 9, 2016 (edited) Theoretically, could you use this logic to have every settlement use the same resource container?i ques so lets say sanct is the main wb, link all other wb's to sanct the chain should work when you get ownership over the other wb's start simple do sanct/rr/abernaty(sp) see how tat works mm tat sounds wrong it should be abernaty to rr, rr to sanct i quesyes abernaty to rr and rr to sanct works, dropped 1 item in abernaty wb it showd in rr and sanctboth to sanct don't work Edited December 9, 2016 by speedynl
genolune Posted December 10, 2016 Posted December 10, 2016 How does the provisioner/caravan system work? It's supposed to link all the settlements' inventories together for the purpose of building and crafting right?
BlahBlahDEEBlahBlah Posted December 10, 2016 Posted December 10, 2016 Yep, Speedy, this way is a chain system not a hub system.1-2, 2-3, 3-4, etc.Be almost impossible to guess the order in which people are going to get settlements (past the first Red Rocket, at least). It's probably quest driven, Genolune. But other than that, I haven't really given it any thought.
Recommended Posts