LegendsNeverDie Posted December 11, 2016 Share Posted December 11, 2016 (edited) I dont know what is happening, but whenever I have run into a certain part of Skyrim (Going east near the river in Whiterun) my game crashes. My Crash Fix tells me that "The game has crashed due to actor missing TESVCombat Style form" followed by it's refference ID No. How do I fix this? Edited December 11, 2016 by LegendsNeverDie Link to comment Share on other sites More sharing options...
Kroekr Posted December 11, 2016 Share Posted December 11, 2016 Did you clean your masters (update, dawnguard, hearthfires, dragonborn) with TesVedit? Link to comment Share on other sites More sharing options...
LegendsNeverDie Posted December 11, 2016 Author Share Posted December 11, 2016 Did you clean your masters (update, dawnguard, hearthfires, dragonborn) with TesVedit?Yes. All of it. Link to comment Share on other sites More sharing options...
LegendsNeverDie Posted December 11, 2016 Author Share Posted December 11, 2016 Not only that, but also I beleive there are multiple actors missing as it is never the same Base ID Link to comment Share on other sites More sharing options...
Kroekr Posted December 12, 2016 Share Posted December 12, 2016 Have you looked the actors up in TesVedit? Mod list and load order please. Link to comment Share on other sites More sharing options...
LegendsNeverDie Posted December 16, 2016 Author Share Posted December 16, 2016 (edited) I tried putting in their IDs (Ex: 0xFF00107B) and came up with nothing. 00 Skyrim.esm 01 Update.esm 02 HearthFires.esm 03 Unofficial Skyrim Patch.esp 04 Dawnguard.esm 05 Dragonborn.esm 06 Unique Flowers & Plants.esm07 Alternate Start - Live Another Life.esp 08 JRC's Longsword Pack.esp09 Apocalypse - The Spell Package.esp0A DeadlySpellImpacts.esp0B DeadlySpellImpacts - Two Fire.esp0C Wintermyst - Enchantments of Skyrim.esp0D ImmersiveSpells.esp0E Witcher Mod - MatMaster.esp0F Monster Contracts.esp10 TheEyesOfBeauty.esp11 set_walking_dead_sp0.esp12 SkyUI.esp13 Brows.esp14 RaceMenu.esp15 RaceMenuPlugin.esp16 CiriHair.esp17 The Dance of Death.esp18 TKDodge.esp19 WATER.esp1A EnhancedLightsandFX.esp1B ELFXEnhancer.esp1C ELFX - Exteriors.esp1D ELFX - Weathers.esp1E Immersive Weapons.esp1F MonstersReborn.esp20 WetandCold.esp21 WetandCold - Ashes.esp22 dD - Enhanced Blood Main.esp23 dD-Larger Splatter Size.esp24 OBIS.esp25 OBISDB.esp26 TW3MO.esp big_kill_moves_sp0.esp 27 ASIS-Dependency.esp28 LostGrimoire.esp29 SFO - Dragonborn.esp2A Skyrim Flora Overhaul.esp2B Immersive Patrols II.esp 2C BarenziahQuestMarkers.esp 2D KDC - kevinsterable - Deadly Stronger Poisons.esp 2E Improved Combat Sounds v2.2.esp 2F Item Recycling.esp 30 SmartCast_1_0.esp 31 faster vanilla horses.esp 32 moredragonloot.esp 33 whistle.esp 34 Hothtrooper44_Armor_Ecksstra.esp 35 Hothtrooper44_ArmorCompilation.esp Edited December 16, 2016 by LegendsNeverDie Link to comment Share on other sites More sharing options...
forskyrimmods Posted December 16, 2016 Share Posted December 16, 2016 Use this utility (make sure to endorse :) )http://www.nexusmods.com/skyrim/mods/52363/?How to use it?1. Click open, choose a save game file.2. Click "FixScriptInstances", it removes all orphan script instances.3. This is optional, and not compatible with all mods.Click a Delete all #4. Push save or save as button. Make sure you have backups for both savename.ess and savename.skse (if its installed).Load a save in the game, and save it again. Now it should be fully cleaned.Re-saving removes script names etc. If that doesn't work try disabling Monster Mod and deadly spell impacts and see if that works. Link to comment Share on other sites More sharing options...
LegendsNeverDie Posted December 16, 2016 Author Share Posted December 16, 2016 Im using this right now. Im curious, how does this thing work and prevent crashes due to an actor missing a Combat Style? Link to comment Share on other sites More sharing options...
Varichi Posted December 16, 2016 Share Posted December 16, 2016 That utility can remove scripts with unattached instances, amongst other things. What that means is that it can remove a script from your save that refers to an object that is not present in the save, which could cause the aforementioned script to crash. What it sounds like may have happened was that you installed a combat mod, removed it, but the scripts are still running (which is what happens if a scripted mod is removed midsave). Have you used VioLens or a combat mod in this game and removed it? If not, have you checked through your mods and made sure none of them had requirements that you may have missed? Link to comment Share on other sites More sharing options...
LegendsNeverDie Posted January 14, 2017 Author Share Posted January 14, 2017 That utility can remove scripts with unattached instances, amongst other things. What that means is that it can remove a script from your save that refers to an object that is not present in the save, which could cause the aforementioned script to crash. What it sounds like may have happened was that you installed a combat mod, removed it, but the scripts are still running (which is what happens if a scripted mod is removed midsave). Have you used VioLens or a combat mod in this game and removed it? If not, have you checked through your mods and made sure none of them had requirements that you may have missed?Checked and I dont remember removing nor owning a combat mod. Link to comment Share on other sites More sharing options...
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