Arturius997 Posted January 3, 2012 Share Posted January 3, 2012 Hi everyone, I was wondering if anyone (once the CK is out) could create a shadow war quest that encompasses and expands the werewolf and vampire 'quests'... Basically, becoming a werewolf/vampire causes you to become slightly affiliated with the relevent faction. As you gain infamy as a werewolf/vampire, you'll be approached by a 'recruiter' from the corresponding faction as well as ambushes and assassination attempts by the 'enemy' faction. You could still remain neutral, but their would be bonuses and perks to joining a faction. A few examples would be: Werewolf:the ability to shift at any time, not just once a dayvariation of fur color to display your rank/agenew abilities - super jump, call a wolf pack, etc. Vampire:'cattle' to feed onspecialized armor and weaponryvampire exclusive spells There would be faction headquarters and outposts as well as patrols that could help you out/ambush you when ever... Anyways, that's the basic idea for my mod; a Underworld adaption for Skyrim... Link to comment Share on other sites More sharing options...
JanusForbeare Posted January 3, 2012 Share Posted January 3, 2012 And here come the Twilight mod requests... Link to comment Share on other sites More sharing options...
Arturius997 Posted January 3, 2012 Author Share Posted January 3, 2012 And here come the Twilight mod requests... No...Nuh-uh... Hell No! Bad enough that the vamps of Skyrim are pale as snow! The vamps I ask for are bad-ass killers like in Underworld! Not the pansy-assed f@&#!ts of Twilight!!! The only things remotely awesome from that series were the wolf-shifter indians and the special abilites the vamps had!! The vampires of Skyrim need to be modded to be at least equal to the Vamps of Ann Rice, Underworld, or Dracula; at the very least! God! Twilight gave my fluff-filled nightmares for a good three weeks...just off the first book! My girlfriend had me read the first one with her and I had to read the rest out of sheer stubborness! (I hate leaving things unfinished...) Link to comment Share on other sites More sharing options...
csrgamer Posted January 3, 2012 Share Posted January 3, 2012 Sounds like a good idea... Link to comment Share on other sites More sharing options...
Smizzy Posted January 4, 2012 Share Posted January 4, 2012 Definitely a good idea, and better than patrols you could utilize the hired thug mechanics currently in the game and have the opposite faction hunt you down. Also, werewolves need to be strengthen up somehow, even with the extra 100 hp I don't last a second in battle because most of the reason I'm alive in my fights is cause of my weapons and armor. without my armor I'm dead in 4 hits and without my weapon i barely scratch the enemy. Either werewolf armor and weapons need to be added or werewolves need to scale to the strength of your gear or level. Also werewolves should be able to do stuff while transformed... I hate not being able to open the door to the next room and having to wait to transform back. Link to comment Share on other sites More sharing options...
NorthernMonkey Posted January 4, 2012 Share Posted January 4, 2012 I remember that in Morrowind, there were...three? Vampire clans that you could join. It's strange that vampire factions have been ignored in the following games. So yes, I support any mods that gives more depth to vampires and werewolves. Link to comment Share on other sites More sharing options...
FishFiend Posted January 4, 2012 Share Posted January 4, 2012 I've been planning on making a mod for skyrim with this as one of the features but alas in my plan i doubt that i will be able to give this idea the dedication it needs i will be to widespread Link to comment Share on other sites More sharing options...
Arturius997 Posted January 4, 2012 Author Share Posted January 4, 2012 I'm actually gonna try to do a simpler version of this once I get the CK myself. I just wanna put the request out there to see if someone much better would really bring this to life. As for the werewolf-enhancing, I'll cover that once I get down to making the mod. The simplest thing to do would be to edit the attribute and skill multipliers as well as modify the current 'suit' used during the transformation. Link to comment Share on other sites More sharing options...
Jagex Posted January 6, 2012 Share Posted January 6, 2012 Werewolves should have a passive called Bloodrage. The more damaged they are, the greater their damage bonuses and damage reduction bonuses. Link to comment Share on other sites More sharing options...
JStaff21 Posted January 6, 2012 Share Posted January 6, 2012 I get on the forums to see what I was going to ask about is already here. I was kind of hoping for something of the sort to be in the game. Hope someone can make this happen! Link to comment Share on other sites More sharing options...
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