Deleted32363610User Posted December 22, 2016 Share Posted December 22, 2016 I successfully created a height map and world space, but the world is HUGE! Probably the same size as the Commonwealth. However, I want my worldspace to be about the same size as Nuka World's worldspace. How do I set the playable area and how do I make my world smaller? And does anyone know approximately the size of Nuka World? Link to comment Share on other sites More sharing options...
TrickyVein Posted December 23, 2016 Share Posted December 23, 2016 When you imported your heightmap you must needed have provided the cell x/y coordinates for its dimensions, based on the size of your heightmap image. Since maybe probably at least Oblivion, a 1024x1024 heightmap has equaled 1 quad, or 32x32 cells in size. So what was the size of the heightmap that you imported? The commonwealth is 6x6 quads, or would have a 6144x6144 sized heightmap. You can find out the size of Nuka World's heightmap by looking at the number of land records in xEdit for its worldspace, grouped under the quad coordinates within worldspace data. I think you can also still view #cells for a worldspace in the world LOD generator toolbox window in the new CK. Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted December 23, 2016 Share Posted December 23, 2016 I think it was World Menu>Worldspaces>NukaWorld, and the cell counts are there, actual and usable (iirc). "You can't go that way" border is dictated by setting border regions (Regions are accessible from the same menu). Link to comment Share on other sites More sharing options...
Deleted32363610User Posted December 23, 2016 Author Share Posted December 23, 2016 Thank you guys so much! This helped me out a lot. Also, I imported a 1024x1024 heightmap Link to comment Share on other sites More sharing options...
Deleted32363610User Posted December 23, 2016 Author Share Posted December 23, 2016 *IMPORTANT* How do I add roads and get them correctly alligned in CKit and World Map? Link to comment Share on other sites More sharing options...
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