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[WIP] Ethas: Embrace of Destiny


jhardingame

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looks good, especially like how that ghost skeleton looks

 

Thanks! The ghosts in Ethas work much more like how you'd expect them to. In Skyrim, you can kill ghosts with physical weapons, which doesn't make much sense for a nonphysical enemy. In Ethas, ghosts are only killable by means of magic, enchanted weapons, and silver weapons, which might mean you have to mix up your combat strategies when you encounter them.

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ghosts are only killable by means of magic, enchanted weapons, and silver weapons, which might mean you have to mix up your combat strategies when you encounter them.

 

yes! that is one thing that was annoying me about the Skyrim ghost :P

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Hey everyone, just another update!

We recently released a video blog which you can check out here:

 

http://www.youtube.com/watch?v=SwJO9PWjZek


The video touches on things we've been working on, future plans, and a special announcement!

We are also in the running for Best Upcoming Mod in the ModDB Mod of The Year awards. If you take a minute and vote for us, we would greatly appreciate it! We've also released a few more screens/thank you video in response to making it into the top 100. We appreciate all the support you show us, and we can't wait to show you more in the future!

You can check out the moddb page here: http://www.moddb.com/mods/ethas-embrace-of-destiny

And you can vote us here: http://www.moddb.com/events/2013-mod-of-the-year-awards/top100

Thanks again everybody, and congrats to those who make it into the top 5 when voting ends!

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Just a reminder to keep checking the moddb page for updates!



And don't forget to vote for us for Best Upcoming Mod in the Mod of the Year awards! You can vote here: http://www.moddb.com/events/2013-mod-of-the-year-awards/top100



Thanks everyone!


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We've posted some music tracks up on our moddb page. Click the link to check them out!



http://www.moddb.com/mods/ethas-embrace-of-destiny



Also, don't forget to vote for us in the ModDB MoTY awards! We're on the final day, so any vote helps. Thanks everybody!


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  • 1 month later...

So today this happened. And keep in mind, I'm only one member of our team, and the CK only makes up a portion of my time spent on the mod.

 

By the way, since we're almost exactly two years since the CK released, I decided to do a little math. If you average 3000 hours out over 2 years, that's roughly 4.1 hours per day. And that makes sense, I'm a college student that also has a weekend job, so 4.1 hours per day is about what I expected that to be. However, in slightly more alarming terms, if I were to do literally nothing but work in the Creation Kit all day, every day, I would have spent 125 days straight working on Ethas.

 

I find the Skyrim figure a bit amusing when compared with the CK time, but it makes sense. Since I've mostly been working towards fleshing out the world in terms of level design, I don't have to test in-game too often, and when I do, it's usually in short bursts to make sure the world looks good in-game and is fun to explore. But once we enter into hardcore scripting mode soon, I expect that figure to shoot way up.

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So today this happened. And keep in mind, I'm only one member of our team, and the CK only makes up a portion of my time spent on the mod.

 

By the way, since we're almost exactly two years since the CK released, I decided to do a little math. If you average 3000 hours out over 2 years, that's roughly 4.1 hours per day. And that makes sense, I'm a college student that also has a weekend job, so 4.1 hours per day is about what I expected that to be. However, in slightly more alarming terms, if I were to do literally nothing but work in the Creation Kit all day, every day, I would have spent 125 days straight working on Ethas.

 

I find the Skyrim figure a bit amusing when compared with the CK time, but it makes sense. Since I've mostly been working towards fleshing out the world in terms of level design, I don't have to test in-game too often, and when I do, it's usually in short bursts to make sure the world looks good in-game and is fun to explore. But once we enter into hardcore scripting mode soon, I expect that figure to shoot way up.

 

Amazing amount of work - just keep in mind the prob over 100,000 people will down load and then play for many many hours as a artist few people will ever get the chance to display there talents to that many people.

 

Keep up the good work.

 

Steve U.K

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http://www.youtube.com/watch?v=QZzrMRgeQaM


Hello once again, everyone!

It's been an entire two years since the release of the Creation Kit, and as celebration, we've put together something special - a 17 minute demo of "Spy in the Midst", the first main quest following Ethas's introductory sequences. While this is only a small taste of a very large project, we hope it gives you an idea of what we're aiming to achieve. We'd like to thank everybody that made this possible, especially our talented cast of voice actors that worked hard to get us lines on time. We couldn't have done it without you!

Anyway, sit back, relax, and enjoy the sights and sounds of Ethas.

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