elricshan Posted December 5, 2013 Share Posted December 5, 2013 looks good, especially like how that ghost skeleton looks Link to comment Share on other sites More sharing options...
ElijahHouck Posted December 5, 2013 Share Posted December 5, 2013 looks good, especially like how that ghost skeleton looks Thanks! The ghosts in Ethas work much more like how you'd expect them to. In Skyrim, you can kill ghosts with physical weapons, which doesn't make much sense for a nonphysical enemy. In Ethas, ghosts are only killable by means of magic, enchanted weapons, and silver weapons, which might mean you have to mix up your combat strategies when you encounter them. Link to comment Share on other sites More sharing options...
elricshan Posted December 6, 2013 Share Posted December 6, 2013 ghosts are only killable by means of magic, enchanted weapons, and silver weapons, which might mean you have to mix up your combat strategies when you encounter them. yes! that is one thing that was annoying me about the Skyrim ghost :P Link to comment Share on other sites More sharing options...
jhardingame Posted December 14, 2013 Author Share Posted December 14, 2013 Hey everyone, just another update! We recently released a video blog which you can check out here: http://www.youtube.com/watch?v=SwJO9PWjZek The video touches on things we've been working on, future plans, and a special announcement! We are also in the running for Best Upcoming Mod in the ModDB Mod of The Year awards. If you take a minute and vote for us, we would greatly appreciate it! We've also released a few more screens/thank you video in response to making it into the top 100. We appreciate all the support you show us, and we can't wait to show you more in the future! You can check out the moddb page here: http://www.moddb.com/mods/ethas-embrace-of-destiny And you can vote us here: http://www.moddb.com/events/2013-mod-of-the-year-awards/top100 Thanks again everybody, and congrats to those who make it into the top 5 when voting ends! Link to comment Share on other sites More sharing options...
jhardingame Posted December 17, 2013 Author Share Posted December 17, 2013 Just a reminder to keep checking the moddb page for updates! And don't forget to vote for us for Best Upcoming Mod in the Mod of the Year awards! You can vote here: http://www.moddb.com/events/2013-mod-of-the-year-awards/top100 Thanks everyone! Link to comment Share on other sites More sharing options...
Oubliette Posted December 18, 2013 Share Posted December 18, 2013 Wow, really impressive work so far. I'll have to keep track of the progress :D Link to comment Share on other sites More sharing options...
jhardingame Posted December 20, 2013 Author Share Posted December 20, 2013 We've posted some music tracks up on our moddb page. Click the link to check them out! http://www.moddb.com/mods/ethas-embrace-of-destiny Also, don't forget to vote for us in the ModDB MoTY awards! We're on the final day, so any vote helps. Thanks everybody! Link to comment Share on other sites More sharing options...
ElijahHouck Posted January 29, 2014 Share Posted January 29, 2014 So today this happened. And keep in mind, I'm only one member of our team, and the CK only makes up a portion of my time spent on the mod. By the way, since we're almost exactly two years since the CK released, I decided to do a little math. If you average 3000 hours out over 2 years, that's roughly 4.1 hours per day. And that makes sense, I'm a college student that also has a weekend job, so 4.1 hours per day is about what I expected that to be. However, in slightly more alarming terms, if I were to do literally nothing but work in the Creation Kit all day, every day, I would have spent 125 days straight working on Ethas. I find the Skyrim figure a bit amusing when compared with the CK time, but it makes sense. Since I've mostly been working towards fleshing out the world in terms of level design, I don't have to test in-game too often, and when I do, it's usually in short bursts to make sure the world looks good in-game and is fun to explore. But once we enter into hardcore scripting mode soon, I expect that figure to shoot way up. Link to comment Share on other sites More sharing options...
Kelsey473 Posted February 3, 2014 Share Posted February 3, 2014 So today this happened. And keep in mind, I'm only one member of our team, and the CK only makes up a portion of my time spent on the mod. By the way, since we're almost exactly two years since the CK released, I decided to do a little math. If you average 3000 hours out over 2 years, that's roughly 4.1 hours per day. And that makes sense, I'm a college student that also has a weekend job, so 4.1 hours per day is about what I expected that to be. However, in slightly more alarming terms, if I were to do literally nothing but work in the Creation Kit all day, every day, I would have spent 125 days straight working on Ethas. I find the Skyrim figure a bit amusing when compared with the CK time, but it makes sense. Since I've mostly been working towards fleshing out the world in terms of level design, I don't have to test in-game too often, and when I do, it's usually in short bursts to make sure the world looks good in-game and is fun to explore. But once we enter into hardcore scripting mode soon, I expect that figure to shoot way up. Amazing amount of work - just keep in mind the prob over 100,000 people will down load and then play for many many hours as a artist few people will ever get the chance to display there talents to that many people. Keep up the good work. Steve U.K Link to comment Share on other sites More sharing options...
ElijahHouck Posted February 9, 2014 Share Posted February 9, 2014 http://www.youtube.com/watch?v=QZzrMRgeQaMHello once again, everyone! It's been an entire two years since the release of the Creation Kit, and as celebration, we've put together something special - a 17 minute demo of "Spy in the Midst", the first main quest following Ethas's introductory sequences. While this is only a small taste of a very large project, we hope it gives you an idea of what we're aiming to achieve. We'd like to thank everybody that made this possible, especially our talented cast of voice actors that worked hard to get us lines on time. We couldn't have done it without you! Anyway, sit back, relax, and enjoy the sights and sounds of Ethas. Link to comment Share on other sites More sharing options...
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