Faelrin Posted December 27, 2016 Share Posted December 27, 2016 (edited) So the mod in question is this: https://mods.bethesda.net/#en/workshop/skyrim/mod-detail/3363236 Since it's just a simple texture and mesh replacer I used the blank plugin and archive(s) method before uploading it. Apparently it disables itself for one person, and forces itself to the bottom of the load order for two so far. I don't have an XB1 to test my releases on, but since the PC version gave me no issue, I'm really without a clue why such a thing could happen. Is it because I made my blank plugin without any master files selected? Again the PC version works fine. I used the CK to create the bsa archives, and had created an XB1 folder to place them in, before uploading the mod. Edit: Okay, so I did some testing on my end, by removing my original PC copy of this mod, and redownloaded it through bethesda.net in the game. Problem occurred for me, but not with the original copy. Maybe uploading it broke something. I'm going to try something and hope it fixes the issue. Second Edit: The issue with the mod staying at the bottom of the load order and not working should be fixed now. The blank plugin needed the master files to be loaded before being saved. Edited December 27, 2016 by Faelrin Link to comment Share on other sites More sharing options...
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