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Merchants closed all day long


Epicmagus

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Hi, as the title suggest, every merchants are closed all day long. I think I know what caused that bug, when I installed Fran's overhaul with its *living economy* tweak, I forgot to unistall another vendor tweak mod. Of course I did unistall my other mod. Still, the bug persists. Maybe its my ini file that is screwed up. I don't think its my load order because I use BOSS. I made another new character to see if its a corrupt save and the merchants were still closed. Before you ask, I dont use the frostcrag DLC, wich caused similar issues... As you can see I made a lot of researches before asking for help. I know I can use the console command to unlock the doors to get the merchants services but they glare at and yell at me to get out, wich is ruining my immersion... Thanks in advance for your advices!
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Is there anyway to fix it? I don't care if I have to reinstall oblivion, as long as I get rid of that bug. By the way I backed up my ini file when I reinstalled oblivion, a while ago. I just want to know if there's a way to fix it. I want to try everything before reinstalling the game and its mods wich is very long and painful... At least I want to know whats causing it, according to some discution I've read it's some ownership bug that caused it. Is that true? Is there some console command that could help me to fix it. Anything could help me. I'm getting desperate...
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Well for one thing, as long as all we know about your other 'vendor tweak mod' doesn't include the name of that mod (and possibly a link to it if it's not a commonly used one) I don't see how we can be of much help. Right now it's kinda' like you're saying "My car won't start ... I added some parts and forgot to take out some of old parts ... it's red ... how can I get it to start?" Give us something to work from.
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The tweak in question is CUO_MerchantUpdate_SAFE.esp from Cyrodiil Upgrade Overhaul. I switched to Living economy because it was more of my tastes. Forgeting to turn it off probably screwed up the game... I think. Oh and by the way I use Wrye Bash and I still consider myself as a beginer with it. I know that missusing it may royally screw the game, but I only built patches with it. I think I'm gonna show my load order, maybe it'll help you. I'm gonna figure how to do it lol and will be back.
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Here

 

Active Mod Files:

 

00  Oblivion.esm
01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
03  Francesco's Optional New Creatures Add-On.esm  [Version 4.5bSI]
04  Cobl Main.esm  [Version 1.72]
05  CyrodiilUpgradeResourcePack.esm
06  CURP_Controller.esm
07  CM Partners.esm
08  Toaster Says Share v3.esm
09  Oblivifall Master File.esm  [Version 1.1]
**  Cobl Races TNR.esp  [Version 1.53]
**  Cobl Races TNR SI.esp  [Version 1.53]
0A  Unofficial Oblivion Patch.esp  [Version 3.2.0]
0B  DLCShiveringIsles.esp
0C  Camping.esp
0D  Streamline 3.1.esp
0E  Francesco's Optional Chance of Stronger Bosses.esp
0F  Francesco's Optional Chance of Stronger Enemies.esp
10  Francesco's Optional New Adventurers.esp
++  Francesco's Optional Vendor Tweaks.esp
11  Francesco's Optional Files 1.esp
12  Francesco's Optional Files 2.esp
13  Cobl Glue.esp  [Version 1.72]
14  Cobl Si.esp  [Version 1.63]
++  Cobl Tweaks.esp  [Version 1.44]
15  Cyrodiil transportation network 1.3.esp
16  BHC_Expanded.esp  [Version 1.2]
17  Cheydinhal Petshop.esp
18  Gift of Kynareth.esp
19  Kragenir's Death Quest.esp  [Version 2.11]
1A  KDQ - Rural Line Additions.esp
1B  KvatchRising.esp
1C  GlenvarCastle.esp
1D  Region Revive - Lake Rumare.esp
1E  TheElderCouncil.esp
1F  TEC_4ERA_Dialog_Filter.esp
20  WeaponsOfTheNine.esp  [Version 2.2]
21  za_bankmod.esp
22  Origin of the Mages Guild.esp  [Version 7.3.1]
23  TheNecromancer.esp
24  Oblivifall - Losing My Religion.esp  [Version 1.4]
25  CUO_Bruma.esp
26  CUO_Chorrol.esp
27  Salmo the Baker, Cobl.esp  [Version 3.08]
28  ICTradersApartment.esp
29  FightersGuildContracts.esp
2A  CUO_Dwemer.esp
2B  CUO_Transport_SAFE.esp
2C  CUO_MerchantsGuild_SAFE.esp
2D  CUO_NewFactionDialog_SAFE.esp
2E  SetEssentialActors.esp
++  Francesco's Slower skills x1.5.esp
2F  CM Partners.esp
30  TSS Custom Companion  Template.esp
31  Toaster Says Share Faction Recruitment.esp
32  CM Partners Special NPCs.esp
33  CM Partners More NPCs.esp
34  CM Partners Extra NPCs.esp
35  Cobl Races.esp  [Version 1.52]
36  bgBalancingEVCore.esp  [Version 10.52EV-D]
37  bgMagicEV.esp  [Version 1.7EV]
++  bgMagicItemSigil.esp  [Version 1.68EV]
++  bgMagicEVStartspells.esp  [Version 1.68EV]
++  bgMagicEVAddEnVar.esp  [Version 1.68EV]
38  bgMagicEVPaperChase.esp  [Version 1.68EV]
++  bgBalancingEVOptionalClasses.esp  [Version 9.0EV-U]
++  bgBalancingEVOptionalFangs.esp  [Version 10.0EV-D]
++  bgBalancingEVOptionalNPCDiversity, TNR Merge.esp  [Version 10.0EV-D]
++  bgBalancingEVOptionalNPCDiversity, TNR Merge Better Redguards.esp  [Version 10.0EV-D]
39  bgBalancingEVLAMEAddition.esp  [Version 10.51EV-D]
++  bgBalancingEVLAMEGlue.esp  [Version 10.0EV-D1.62EV]
++  bgBalancingEVOptionalNPCDiversityLAME.esp  [Version 10.5EV-D]
3A  bgIntegrationEV.esp  [Version 1.0b]
3B  Francesco's 10 days respawn time - 1-20 day lenght rescale.esp
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
3C  Bashed Patch, Oblivion.esp

 

 

While looking in my wrye bash, I noticed another failure from me, I used the Bashed patch, 0.esp ... Could it damage the game as well?

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Nevermind, I managed to fix it without reinstalling oblivion. Fortunately I did back up the game's ini file (User /My document /Mygame /Oblivion), so I could replacer it. The city's merchand were restored. That confirms that was the ini file who was messed up. I was hesitating to do it in fear of messing the game further. Anyway, I'm sorry if I didnt provide more information about my issue, I was too obsessed to find the issue myself. Damn my ego lol. But thank anyway to those who intended to help me.

 

The morale of this story is: Back up your ini file!

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