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Looking for a helper/playtester


genolune

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So in real life I have attention issues and am going to be getting busier as I get more involved in real life stuff and I'm looking for a player or modder with some time on their hands. Basically I want an assistant to playtest my mods, compile bugs, and requests to help me keep track of what I need to add and fix. That way as I get to more complicated mods and learn new things, I just have a checklist of things to get done and keep me focused.

 

If anyone wants to help, and learn about modding or just contribute in a way that doesn't involve learning lots of software or anything, let me know. I'd greatly appreciate it.

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Actually, I'll just copy and paste everything here thus far:

 

Here are my Fallout 4 mods for you to look at: Genolune's Fallout 4 Mods

 

I just want others to go through the mod pages (and mods if they are a modder) and see if my to-do list seems accurate and if the files are user friendly and let me know if you notice anything additional that needs to be done. The Children of Atom Overhaul I need to put out an experimental file for Kingsport Lighthouse and Mass Fusion Disposal, although the v1.3 I believe still has Kingsport Lighthouse. I just need someone to work the Minutemen questline to death to see if Taking Point: Kingsport Lighthouse will require you to kill the Children of Atom or if the setownedtrigger is good enough, or if you already own it via the setownedtrigger if the quest even comes up at all.

 

List of my projects and status.

Already Published

1. Slim, athletic Atomic Beauty Preset

a) Take better screenshots or make a video showing how to use it?

 

2. Super Hero Bodies conversion of Improved Men's Harness

a) Take better screenshots or make a video showing how to use it?

 

3. Institute Settlement

a) Needs auto-load door? Is that essential or no?

b) coc InstituteConcourse to get into Institute

c) Move hatch when Quince99 is done with CIT Ruins Restoration to make it compatible

 

4. Jalbert Brothers Disposal Settlement

a) May need additional work in the future for molerats, in case they respawn

b) Are the screenshots good enough or does there also need a video?

 

5. Craftable tall, junk walls

a) Add snap points? I think this is a moot point considering how close they can get normally plus snap points are a hindrance to walls on uneven or weirdly angled terrain. Otherwise, the mod is completely done!

b) Are the screenshots good enough or does there also need a video?

 

6. Children of Atom Overhaul

a) Add workshopstackable to all settlement objects

b) Clean file

c) Test file with Kingsport Lighthouse & Mass Fusion Disposal & Mass Gravel and Sand file

d) Add Redeemer armor paint when changes are approved by mod author

e) Waiting on permissions and other modders resources to integrate (if not, I'll go ahead on my own)

f) Are the screenshots good enough or does there also need a video?

 

7. Improved Boston Airport

a) Make sure build limit is unlocked

b) Watch for early bugs that pop up with every new mod

c) Are the screenshots good enough or does there also need a video?

 

 

In progress

1. Dry Rock Gulch Settlement

a) Possibly broken? Needs further investigation on Nuka-World issues. I think it was Caleb68 who tipped me off to some Nuka-World funkiness that affects regular settlements

b) Workshopresourceobject needs to be added to water pumps? I'm trying to turn the static pumps into

 

To be started

1. Super Hero Bodies Conversion of Crimsomrider's Cowboy Outfits

a) Have permission

2. Super Hero Bodies Conversion of Elianora's Gunslinger Outfit

a) Have permission

See a theme here? I want to make a Wild West type pack of mods for fun and for the New Vegas lovers!

3, Owned - Own Diamond City

a) Have permission, currently gathering information from SparrowPrince about what he/she did.

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Do normal settlements work there (ie not set up for raiding)? It's meant to be a fun, Wild West single street like you would see in Tombstone or other western type movies. Let me know if the pages look right as I'm always looking to improve my craft.

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