etherdose Posted December 30, 2016 Share Posted December 30, 2016 (edited) Here's an issue that has been bothoring me for quite a while. I notice when I fast travel to a new location, the surrounding textures of (say walls,) starts out looking more bland/fuzzy. If I stand there for about 5 seconds, it changes all of a sudden to a more detailed texture (like how it is supposed to be.) I also notice this when I am on a loading screen. The turning picture starts out in a low grade texture setting, then in 5 seconds turns "prettier" and the skin texture of the turning object of a sudden looks detailed. HUH?? Any ideas on how to adjust or fix this? I use an Nvidia card and I specify graphics settings for the game. Is there a buffer I should set?? Maybe a setting I should turn off? I need help. Thank you! (below is a before and after...notice the closest wall......) http://i83.photobucket.com/albums/j294/etherdose/POSTED/ScreenShot57.pnghttp://i83.photobucket.com/albums/j294/etherdose/POSTED/ScreenShot58.png Edited December 30, 2016 by etherdose Link to comment Share on other sites More sharing options...
AGreatWeight Posted December 30, 2016 Share Posted December 30, 2016 This could be due to having your graphic settings too high for your gpu to cope with, using 4k textures, or sometimes it's an issue with the base game itself.Could you share your load order & system specs, it'd help to identify if any of the mods you use contribute to this. Link to comment Share on other sites More sharing options...
etherdose Posted December 31, 2016 Author Share Posted December 31, 2016 Ok. I shall. Thank you for the reply. It is super late and I will reply sometime tomorrow or so. Thanks! Link to comment Share on other sites More sharing options...
JimmyRJump Posted December 31, 2016 Share Posted December 31, 2016 It's a normal behaviour ever since (as of v1.5, I think) Bethesda implemented a streaming loading of textures instead of direct rendering. This was done to shorten load times and to lessen strain on less powerful computers. Link to comment Share on other sites More sharing options...
Puddycat Posted December 31, 2016 Share Posted December 31, 2016 This has been bothering me lately too. And for me at least, it's a very recent thing. I'm not saying 1.5 didn't create the issue, just that i never saw it till the last month.Didn't there used to be some ini edit you could do to fix this? I seem to remember something about that, but i could be getting my wires crossed there. I never paid much attention at the time that the ini edit was talked about, cause i never had the problem then. I'm tempted to see if i can live with the slightly longer load time to be honest, rather than this mess. Link to comment Share on other sites More sharing options...
damanding Posted January 1, 2017 Share Posted January 1, 2017 Lately this has been bugging me when having conversations with NPCs. I play in first person mode so conversation is normally the only time I see my character. I'm playing a guy character wearing Elianora's Gunslinger outfit and the neck scarf looks really blurry during conversations...but inconsistently. So yeah I feel your pain. But I'm still on a potato video card for awhile longer anyway. :( Link to comment Share on other sites More sharing options...
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