CanisRex84 Posted October 19, 2012 Share Posted October 19, 2012 Hello, I was hoping you could give me a bit of advice.. I am attempting to rig a long surcoat for my latest custom armour: http://skyrim.nexusm...m/images/150172 As you can see there are long dangly bits hanging in front and behind the legs, but not at the sides.. (please try to ignore his skinny chicken legs, he isnt finished).. However the vanilla skeleton does not provide suitable bones for a natural looking animation of the dangly bits.. I then discovered the Flex modifier and tried it out in Max 2012.. It looked AWESOME !!! But I have seen a post stating that Gamebryo does not support this modifier.. So my question is, do you know any methods/tricks/ways of getting the Flex modifier to work in game? Or if it is entirely impossible? Many Thanks Link to comment Share on other sites More sharing options...
Huggyd37 Posted December 11, 2012 Share Posted December 11, 2012 Super job on the mod...... two thumbs up.......can someone point me to the uninstall instruction..... I installed it manually without a manager. Link to comment Share on other sites More sharing options...
thkelly Posted December 30, 2012 Share Posted December 30, 2012 I am attempting to install this mod...and it is the first mod I have done to this game...and I am having trouble figuring out how to install it. The last time I modded a game was back in halo one a while back... Any help greatly appreciated. Link to comment Share on other sites More sharing options...
JamiecraiG Posted January 30, 2013 Share Posted January 30, 2013 Dear Cherry, Thank you for the mod, its a really wonderous peace. I wanted to ask if it is alright to use what you have done in a mod i am creating (race mod) I am not sure if it is using your mod in it but if it does i want to make sure its ok by you. I am not a master modder but I wanted to give back to everyone on nexus cause i use a lot of everyones but have not done anything on my own and this is a first but still thank you and i look forward to more mods by you :) JC Link to comment Share on other sites More sharing options...
ArtMurder Posted January 30, 2013 Share Posted January 30, 2013 Is this compatible with Joy of Perspective? Link to comment Share on other sites More sharing options...
NidoKingpin Posted February 4, 2013 Share Posted February 4, 2013 How should I copy the files into the data folder if I already have folders names "Meshes" and "Textures?" I changed the names to Meshes1 and Textures 1 and pasted normally, and now the weight (size) sliders work, but not the physics or the nudity.Just trying to figure this out. Link to comment Share on other sites More sharing options...
NidoKingpin Posted February 4, 2013 Share Posted February 4, 2013 How should I copy the files into the data folder if I already have folders names "Meshes" and "Textures?" I changed the names to Meshes1 and Textures 1 and pasted normally, and now the weight (size) sliders work, but not the physics or the nudity.Just trying to figure this out.Never mind. Link to comment Share on other sites More sharing options...
kennexhuntex Posted February 14, 2013 Share Posted February 14, 2013 i did as the redme says but for some reason i cant get any texture related mods to work Link to comment Share on other sites More sharing options...
BlackBison118 Posted July 20, 2013 Share Posted July 20, 2013 Will this mod be compatible with Victoria's high heel walk animation? Link to comment Share on other sites More sharing options...
Colinpark Posted July 28, 2013 Share Posted July 28, 2013 (edited) Installed it with NMM, works fine when outside, but CTD's when I enter a building with women in it (taverns mostly). where should it be in the load order? I used Boss and FNIS, but may try altering load order to solve the issue. Edited July 28, 2013 by Colinpark Link to comment Share on other sites More sharing options...
Recommended Posts